Metro Exodus Sneak Peek: Ray Tracing and DLSS Performance, Benchmarked

Five months have passed since Nvidia introduced its Turing graphics architecture in the GeForce RTX 2080 Ti and 2080 cards. At launch, the company touted a long list of games that’d offer support for real-time ray tracing, Deep Learning Super Sampling, or both. But games take a lot of time to develop, and up until now we’ve only seen one title with optimizations for its RT cores, Battlefield V, and two with DLSS support, Battlefield V and Final Fantasy XV.

Now you can add Metro Exodus to that list. In fact, Metro is the first game with support for ray tracing and DLSS on day one. Though there are still a number of bugs for 4A Games to hammer out, we spent the last few days looking for good benchmark sequences and, inadvertently, playing through the game.

Chris Angelini is an Editor Emeritus at Tom's Hardware US. He edits hardware reviews and covers high-profile CPU and GPU launches.