Test Setup And Benchmarks
Test Hardware | |
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Processor | Intel Core i7-980X (Gulftown) 3.33 GHz, 6.4 GT/s, 12MB L3 Cache, power-saving settings enabled. Turbo Boost enabled |
Motherboard | Gigabyte X58A-UD5 (LGA 1366) X58/ICH10, BIOS F5 |
Memory | Kingston HyperX DDR3 (3 x 2GB) KHX2000C8D3T1K3/6GX @ DDR3-1333 7-7-7-24 |
Hard Drive | Intel SSDSA2MH160G2C1 160GB SATA 3 Gb/s |
Graphics Cards | Zotac GeForce GTX 465 1GB |
Row 5 - Cell 0 | Nvidia GeForce GTX 480 |
Row 6 - Cell 0 | Nvidia GeForce GTX 470 |
Row 7 - Cell 0 | AMD Radeon HD 5870 |
Row 8 - Cell 0 | AMD Radeon HD 5850 |
Row 9 - Cell 0 | AMD Radeon HD 5830 |
Power Supply | Cooler Master UCP 1,100W |
CPU Cooler | Intel DBX-B Thermal Solution |
System Software And Drivers | |
Operating System | Microsoft Windows 7 Ultimate x64 |
DirectX | DirectX 11 |
Platform Driver | Intel INF Chipset Update Utility 9.1.1.1019 |
Graphics Driver | Nvidia GeForce 257.15 |
Row 17 - Cell 0 | AMD Catalyst 10.5 |
You'll notice that we're using an unreleased driver from Nvidia. GeForce 257.15 is a beta release, and it is available on Nvidia's Web site; it's just not WHQL-certified yet.
Also, we didn't do any testing with Metro 2033 this time around. For some reason, on this particular platform with the 257.15 driver, the game consistently crashed on start-up.
Games | |
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Crysis | Very High Quality Settings, No AA / No AF, 4xAA / No AF, vsync off, 1680x1050 / 1900x1200 / 2560x1600, DirectX 10, Patch 1.2.1, 64-bit executable |
Just Cause 2 | Highest Quality Settings, No AA / 16xAF, 4xAA / 16xAF, vsync off, 1680x1050 / 1920x1200 / 2560x1600, Bokeh filter and GPU water disabled (for Nvidia cards), Desert Sunrise Benchmark |
Call of Duty: Modern Warfare 2 | Ultra High Settings, No AA / No AF, 4xAA / No AF, 1680x1050 / 1920x1200 / 2560x1600, Second Sun, 45 second sequence, FRAPS |
DiRT 2 | High / Ultra High Settings, No AA / No AF, 8xAA / No AF, 1680x1050 / 1920x1200 / 2560x1600, Steam version, Custom benchmark script, DX11 Rendering |
Aliens Vs. Predator Benchmark | Highest Quality Settings, SSAO, 1xMSAA / 16xAF, 4xMSAA / 16xAF, vsync off, 1680x1050 / 1920x1200 / 2560x1600 |
Battlefield: Bad Company 2 | Custom (Highest) Quality Settings, 1xAA / No AF, 8x MSAA / No AF, vsync off, 1680x1050 / 1920x1200 / 2560x1600, opening cinematic, 145 second sequence, FRAPS |
3DMark Vantage | Performance Default, PPU Disabled |