Building A Workstation With Ryzen Threadripper And Radeon Vega Frontier Edition

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Introduction & Components

Professionals who make money with their workstations need every bit of performance they can get. Overclocking, which often compromises long-term stability for a bit of extra speed, generally isn't an option. So, those folks need the fastest hardware available and it has to be more reliable than the average desktop. No wonder workstation components are so expensive! But when onerous price tags become a problem, it's sometimes acceptable to substitute prosumer hardware instead. Think high-end Core i9 processors and Nvidia Titan X or AMD Radeon Vega Frontier Edition graphics cards.

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Igor Wallossek
Contributor

Igor Wallossek wrote a wide variety of hardware articles for Tom's Hardware, with a strong focus on technical analysis and in-depth reviews. His contributions have spanned a broad spectrum of PC components, including GPUs, CPUs, workstations, and PC builds. His insightful articles provide readers with detailed knowledge to make informed decisions in the ever-evolving tech landscape

  • Unolocogringo
    Nice !!!!!
    Now see what that baby can do Folding.
    Reply
  • bit_user
    It'd be nice to see some task benchmarked where Vega's HBCC really gets a workout. Can you ask AMD for examples of this?

    BTW, you'd probably need more system memory, since HBCC is useful when accessing significantly more data than the GPU's 16 GB of RAM can hold.
    Reply
  • cangelini
    Bit, this is something I tried to get out of AMD when Vega launched, and they didn't have any solid examples yet of where the 8GB card would demonstrate an advantage. Next time I'm on the line with them, I'll see if this situation has changed.
    Reply
  • bit_user
    20997976 said:
    Bit, this is something I tried to get out of AMD when Vega launched, and they didn't have any solid examples yet of where the 8GB card would demonstrate an advantage. Next time I'm on the line with them, I'll see if this situation has changed.
    Thanks, Chris.

    Back at launch, this was basically new functionality, for a GPU. A year on, 3rd party software developers will have hopefully have had time to start making use of the feature.

    @kytokid vents considerable angst about GPU memory vs. scene size, in 3D rendering software. I'd imagine that was one of AMD's target applications, with this feature.
    Reply
  • kyotokid
    ...if you are working with Iray of Octane, totally worthless..
    Reply
  • bit_user
    21001052 said:
    ...if you are working with Iray of Octane, totally worthless..
    Because of system memory size?

    What would you need to change about the build, to make it more useful?
    Reply
  • petersutton213
    "If you're looking to replace Cooler Master's stock case fans with your own, be warned: the enclosure's mounting holes don't line up well with aftermarket 120mm fans. Even the screws bundled with Cooler Master's own MasterFan Pro won't work" And the raidiator length for this case can be an issue............ And yet it's the case you recommend?
    Reply
  • FormatC
    It is stable like a rock and finally: it is a workstation, not a gaming toy ;)
    Reply