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3D Realms Says Goodbye, DNF Screens

By - Source: Tom's Hardware US | B 52 comments
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Without giving any details as to what really happened to the company, the official 3D Realms website was rebooted and updated with a simple "goodbye."

Yesterday the official 3D Realms website came back online and displayed what seems to be the final nail in the Duke Nukem Forever coffin: a simple goodbye and a team photo (shown below, also taken yesterday before a group screening of Star Trek). "Thanks for being fans, and for all your support," the site reads. Originally, the website portion was offline for at least a few days, presumed to be taken offline because the company is shutting down. However, 3D Realms webmaster Joe Siegler said that the server overloaded due to traffic, and he wasn't able to drive out to the remote location to investigate. However, in addition to finally rebooting the server and uploading the team's final goodbye, Siegler also unlocked the site's internal staff page, displaying everyone who has worked for 3D Realms over the last 22 years.

In addition to the goodbye message, has posted a small outline of what may or may not have happened with 3D Realms, reporting that Scott Miller didn't want to sink any more money into the company, thus leaving for other projects. As half owner of 3D Realms, this left George Broussard in charge. A year later, George was unable to manage the company, and the funds eventually began to run low. He took the game and drove out to id Software and Epic Games looking for help, but, surprisingly enough, was turned down. He thus went to Take 2 Interactive, asking them to fund development in order for 3D Realms to finish the game. Instead of funding the project, Take 2 Interactive offers George $30 million dollars for the Duke Nukem IP rights. George refused, and then makes the decision to close the doors. Now George is supposedly shopping around Duke Nukem Forever to other companies, possibly Electronic Arts and Microsoft. This may not be possible however, as Take 2 Interactive still holds the publishing rights.

At this point, it would be stupid NOT to fund the development and NOT ship Duke Nukem Forever to retail; the game has the potential to fly off the shelves just in hype alone. Then again, with a twelve-year development process under its belt--and the long-awaited game STILL isn't finished--Duke Nukem Forever may find itself remaining in development limbo...forever. Although the 3D Realms website shows a final goodbye, specific details surrounding the fall of 3D Realms and Duke Nukem Forever's current status still hasn't been officially made clear by Scott Miller or George Broussard. Hopefully, they will come out and release an official announcement or press release to fill in the pieces for their long-standing fanbase.

For now, fans will have to wait and see what happens in the next few months. But in the meantime, a batch of new images (conveniently) surfaced, highlighting many of the level designs as well as a bunch of concept art. Click on the composite image at the top to view the entire batch.

Staff photo map
SITTING L-R: Chris Cummings, Randy Forsyth, David Riegel, Pat Jones, Pete Knepley, Jay Brushwood, Dave Ratti, George Broussard, Allen Blum, Chris DeSimone, Brian Hook (pink tie), Scott MacLean, Rob "MacGuvyer" Faison, Andrew "Sonic" Kershner, Bryan Turner, Steve Blackburn, Kaiser the dog

STANDING L-R: Brian Lawson, John Pollard, James Houska, Andrew Baker, Eric Von Rothkirch, Chris Skelton, Gary Buchanan, Kevin Green, Joe Siegler, Rick Huenick, Chris

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  • 0 Hide
    the_one111 , May 9, 2009 9:11 PM
    ....Is it horrible that I am laughing at this?

  • 0 Hide
    kyeana , May 9, 2009 9:15 PM
    ^worse then horrible, possible even blasphemous! :p 
  • 0 Hide
    Yuka , May 9, 2009 9:16 PM
    Those images/screenshots/artwork/CGI look nice... To bad they couldn't make it for the actual release, looked promising.

    GL 3D Realms Team! Hope you guys can finish this proyect someday! At least, I'll be waiting for it to be done when it's done ;D

    Were they using an OpenGL based engine btw? o.O

  • 1 Hide
    Regulas , May 9, 2009 9:33 PM
    "Now George is supposedly shopping around Duke Nukem Forever to other companies, possibly Electronic Arts and Microsoft"

    Noooooooooooooooooo, aaaaahhhhhhhhhhhhhhh
  • 0 Hide
    megamanx00 , May 9, 2009 9:40 PM
    It would be nice if this game somehow found it's way onto the net, source code and all, and even though it may not quality as Open Source due to take 2 owning some rights, I'm sure some fans will finish the game anyway.
  • 3 Hide
    misnad , May 9, 2009 10:09 PM
    Perhaps they should release this game's code, etc. to the eager fans / developers to complete the product... now that would be a real treat... but then again, we have no idea how much of DNF has been built, so it might not work too well if that happens as well...

    Farewell 3D Realms... I've really enjoyed Duke3D in my childhood... thank you for that..
  • 2 Hide
    cryogenic , May 9, 2009 11:00 PM
    I'm sad :'(  ... bring back Duke Nukem, greatest alien but kicking super dude ever:

    "I have come here to chew bubblegum and kick ass...and I'm all out of bubblegum"

  • 2 Hide
    haze4peace , May 9, 2009 11:51 PM
    This just in 12 years development time is bad for a company.
  • 5 Hide
    magicandy , May 10, 2009 12:21 AM
    CryogenicI'm sad ... bring back Duke Nukem, greatest alien but kicking super dude ever:"I have come here to chew bubblegum and kick ass...and I'm all out of bubblegum"

    If you're going to use one of his most memorable quotes.....please......

    "It's time to kick ass and chew bubble gum.....and I'm all out of gum."
  • 1 Hide
    smalltime0 , May 10, 2009 1:50 AM
    Regulas"Now George is supposedly shopping around Duke Nukem Forever to other companies, possibly Electronic Arts and Microsoft"Noooooooooooooooooo, aaaaahhhhhhhhhhhhhhh

    lol Duke Nukem Forever... a windows 7 exclusive.
  • 0 Hide
    theangrygimp , May 10, 2009 1:56 AM
    Its sad. It seems like Miller could see that the project was going nowhere, and George just won't give it up, even if it would be best for the Duke Nukem name to just sell the rights to a competent developer with all the code/assets they have so far. 30 million seems like a good offer for a game that's going nowhere under the management who's been in charge all this time. You would think that they were working on some kind of epic MMO given the time that its taken, but its just supposed to be a funny FPS with tons of "Guy humor" So sad, I loved the original Duke Nukem experience, then they started churning out crap over and over with the same engine, and played out jokes (remember the craptacular ninja rip off of Duke Nukem that 3drealms made?)
  • 0 Hide
    mtyermom , May 10, 2009 2:16 AM
    theangrygimp(remember the craptacular ninja rip off of Duke Nukem that 3drealms made?)

    Aw, I liked Shadow Warrior (not as much as ol' Duke, but it was fun nonetheless)
  • 3 Hide
    NuclearShadow , May 10, 2009 2:29 AM
    If they had just actually made and released the damn game years ago they probably wouldn't be closing today. Even if the game was mediocre at best.

    3D realms has to be the dumbest developers ever if they think they can pour money into a game they will never release and somehow make profits. Its like making a lemonade stand and then refusing to pour the damn lemonade and give it to the customers.

    This is worse than 3DFX constantly spending $50,000 on picnics (yes you read that right) and didn't even stop when they knew they were in trouble.
  • 1 Hide
    Maxor127 , May 10, 2009 3:04 AM
    If you can't finish a game in 12 years, then you have no business developing games, I'm sorry to say.
  • 0 Hide
    Anonymous , May 10, 2009 5:55 AM
    they should bring the development of the game under an opensource development, and when it's getting to it's beta versions, they should bring it into public domain...
  • 6 Hide
    Anonymous , May 10, 2009 6:12 AM
    I really hope George announces some effort to save the game. I waited for Duke since Duke nukem 3D. How George drove the company into the ground is outrageous, but post some info Monday or something! for all the fans.

    This was definitely a sad week for me:

    A Fan
  • 7 Hide
    ravenware , May 10, 2009 7:52 AM
    the_one111....Is it horrible that I am laughing at this?

    "I'll rip your head off and sh** down your neck!"
  • -2 Hide
    neiroatopelcc , May 10, 2009 11:16 AM
    I probably wouldn't buy it anyway, but I'd have expected it to actually get released. Perhaps it's better this way though. Chances are with all the hype that the game will be horrible in contrast (like the second and third halo game)
  • 0 Hide
    apache_lives , May 10, 2009 11:57 AM
    This is sad to say but this just may be a good thing in some ways for us dukem fans - someone else releasing Duke Nukem Forever - someone like EA would prolly release it really quick (followed by propper work in the form of 1432455 patches, eatch several hundred MB each till they get it right).

    What i dont want is someone like EA to F****K up the "originality" of the game and loose its charm and appeal.
  • 0 Hide
    apache_lives , May 10, 2009 12:01 PM
    magicandyIf you're going to use one of his most memorable quotes.....please......"It's time to kick ass and chew bubble gum.....and I'm all out of gum."

    I thought it was (at the end) more "dam, all out of gum"
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