Epic: DirectX 11 Coming to Ureal Engine 3

Tuesday Nvidia announced that Epic Games has finally added DirectX 11 support to its Big Mac of the gaming industry, Unreal Engine 3. Currently both Nvidia and Epic are teaming up at Game Developers Conference this week to present an exclusive demo showcasing the brain-hemorrhaging eye candy brought on by DirectX 11 including tessellation, multithreaded rendering and DirectCompute.

According to Nvidia, the real-time demo was developed using GeForce GTX 500 Series GPUs. "It represents Epic's proposal for what the next generation of gaming will look like and sets a new bar for what can be accomplished with Epic's Unreal Engine 3 technology," the company said. "It also showcases the myriad benefits that DX11 brings to gaming, including complex environments and detailed character models with lifelike movement and animations."

Nvidia added that the demo is further enhanced by the use of Nvidia's PhysX and APEX technologies including "destruction and clothing modules, which enable realistic character interactions with the environment." Epic has also added support for Nvidia's 3D Vision tech, providing users of the new UDK with a "theater-quality" 3D gaming development platform.

"Thanks to Nvidia's excellent cross-platform physics technologies and DX11 expertise, we have enhanced Unreal Engine 3 to bring unprecedented new levels of realism and demonstrate what the next generation of gaming will be," said Mark Rein, vice president of Epic Games.

For the uninitiated, Epic's Unreal Engine 3 is probably the most licensed game engine used in the industry, powering popular titles like Batman: Arkham Asylum, Mass Effect 2, DC Universe Online, Medal of Honor and the just-released Bulletstorm action-FPS. Unreal Engine 3 will also serve as the backbone for upcoming titles including Batman: Arkham City, BioShock Infinite, Gears of War 3, Mass Effect 3 and Mortal Kombat.

The latest updates to Unreal Engine 3 are available now to all licensees, allowing developers to ship games with "out of the box" support for DX11, APEX, PhysX, and 3D Vision.

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  • restatement3dofted
    Arkham City, ME3, and the next Bioshock installment with DX11 glory? Color me stoked (except for the fact that I likely won't be able to just max the settings before I start playing and know that my PC will be able to handle them... le sigh).
  • LuckyDucky7
    *Hopes this makes it into Mass Effect 3*

    Also, what's Ureal Engine 3?
  • belardo
    What about the ability to make a GOOD Unreal Tournament game that is FUN and well made as UT99 and UT2004?

    Epic blew it by including crappy maps in which only 4-5 are playable out of 33. By the time the gamers made GOOD to great maps, the UT3 user base has gone away. What is left is a handful of active servers which play the SAME standard maps - because a typical map is about 20~75mb to download.

    Okay Epic... put the UE3+ engine to use. come out with a FIX UT4 in which there is Vehicle zoom (Like in UT2004 - but even better with the 16k mod that turns it BACK on in UT3). Include 125~150 MAPS (made from fans) to make it interesting and sell it for $30 or so. And you may redeem yourself and get a lot of us playing again.