Epic Citadel Benchmark Arrives in HTML5 Format

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Kevin Parrish
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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • HikariWS
    Wow is that really HTML5 + CSS3 + standard JavaScript?? At this rate M$ will lose the lead in gaming platform and FireFox over Lixux will work better! lol
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  • NeeKo
    Its simply AMAZING!
    Reply
  • blader15sk8
    Very cool. At first I was a little disappointed in the performance on my i5 with radeon HD 6870, but after opening catalyst control center I noticed it wasn't using my GPU (showed 0% activity).. so even more impressed that was done on about ~35% CPU usage. (it was also only really using one core).
    Reply
  • blader15sk8
    Ah, didn't have "Hardware Acceleration" enabled in my Firefox settings, after checking that box and restarting Firefox, I went from 15fps to 60fps (seems to cap there).
    Reply
  • tim1935
    Chrome version please
    Reply
  • fleeb
    10754567 said:
    Wow is that really HTML5 + CSS3 + standard JavaScript?? At this rate M$ will lose the lead in gaming platform and FireFox over Lixux will work better! lol

    They always say that.
    Reply
  • tntom
    Hard to believe they ported it in only 4 days. I bet it was weeks of planning before hand and weeks of testing afterwards. Can anyone comment on this, please?
    I am really excited about this and it's open cross platform potential. I am afraid someone will figure out a way to fork this and close it up though.
    Reply
  • chicofehr
    Its better then what I see in any web games. I guess this means any games made in unreal engine can be pushed to web. I wonder if it can do tessellation. The engine supports DX11 so I thought... Still a big leap from those dress up games you usually find online :-P
    Reply
  • chicofehr
    The benchmark screwed me!!!! It said I got 59.8FPS at 1920x1200 but it was running at 2560x1600 on my 30". I guess they didn't add that resolution to the benchmark score screen.
    Reply
  • koga73
    lets be clear this isnt html5 or css3 its webgl. as cool as the demo is, its too bad javascript is such a shitty horrible language. sorry but im a developer and for as much as everyone raves about html5 and css3 as a replacement for flash it just isnt. javascript is a horrible scripting language that we need to abandon as soon as possible. plus even if webgl were to start gaining traction it would only be a matter of time before crapple says that webgl kills the battery life of ipads and macs and decides to not support it just as they did flash.
    Reply