Rockstar May be Hiring to Bring Latest Titles to PC
Rockstar Leeds is hiring for a programmer to bring its latest titles to PC. Could this mean GTA V?
Though Rockstar's announcement of Grand Theft Auto V is exciting news, it's just a tad less exciting for PC gamers who may not get a chance to play the latest sequel in the open world franchise. Rockstar's spurned PC players in the past, bringing a late and buggy port of L.A. Noire to PC and avoiding the platform altogether with Red Dead Redemption. It seemed like Rockstar was set to anger PC gamers yet again when its reveal of GTA V came with news that it would be only releasing for current generation consoles.
Recently, Rockstar Leeds put up a job listing (that has since been removed) that indicated there may be hope yet for GTA V to come to PC. "Rockstar Leeds are currently looking for a talented graphics programmer to help bring our latest titles to the PC platform," read the listing. "Working together with the other Rockstar studios, you will be responsible for maintaining the studio’s uncompromising quality bar, delivering the highest quality PC experience possible."
Rockstar bringing Red Dead Redemption to PC seems like a long shot, but the listing makes it appear that Grand Theft Auto V PC port may be a go.
why the hell did you make an account on this website again?
why the hell did you make an account on this website again?
Remind me again why there are mountains of forums, subreddits and other discussion mediums dedicated to the very topic of PC gaming and PC gaming hardware? 10/10 Troll Attempt, Would Read Again.
Honestly, I don't know how buggy it was at release, but now, patched up good, I haven't run into anything yet, and I dare to say it was worth to port it to PC. But was it worth ditching the RDR porting for L.A. Noire? I don't know, one should decide that for her- or himseIf.
Without those "millions" of different specs consoles wouldn't have anything to use. Consoles always rely on PC hardware to push forward for the new specs. Next gen consoles are basically low power HTPCs that when they come out will be vastly behind PC hardware, they are currently behind anyways.
I find it a bit surprising that they need to hire anyone to port to PC since Max Payne 3 was done very well for PC. In fact Max Payne 3 was probably one of the best 2012 PC games and really pushed PC hardware at the time (even a HD7970 at the time could not max it out as max needs 6GB of VRAM).
So the question is what happened to those people that worked on MP3 PC and why can they not do GTA V since its the same game engine?
You realize that games are MADE ON PCs right? and they almost always target one console platform first in development and then port it to others USING MORE PCs. in this process, bits and pieces of game code have to be run and tested on PCs and PC emulators countless times, with different PC hardware as well.
DRM and marketing push by console manufacturers are main reasons why PC gaming slumped for a few years, but it's on the rise again thanks to steam etc
GTA 3: released on consoles Oct 2001, released on PC May 2002
GTA Vice City: released on consoles October 2002, released on PC May 2003
GTA San Andreas: released on consoles October 2004, released on PC June 2005
GTA 4: released on consoles April 2008, released on PC December 2008
Every GTA game has come out exactly 8 months later on the PC (and considering the improvements made in that time I would say worth that wait).
If GTA 5 comes out in September for consoles then it is a safe assumption to assume an April 2014 release on PC is likely.
If someday most people are capable of using their brains, perhaps game studios will stop making bad games, poorly ported games, etc.
There was a time when people didnt have the cash to buy every game that came out (when my generation were kids, and our parents bought us 1 game a year. YES you heard right 1 game in 1 year).
Then we had to think what we really wanted. Ask friends, etc.
Nowdays it seems that people jsut belive everything they are told, and buy everything they can.
Honestly, I don't know how buggy it was at release, but now, patched up good, I haven't run into anything yet, and I dare to say it was worth to port it to PC. But was it worth ditching the RDR porting for L.A. Noire? I don't know, one should decide that for her- or himseIf."
LA Noire, to me, is one of the most underrated games of all time---the facial animations, the voice acting, the setting of historical Los Angeles---its like a work of art, IMHO. Don't get me wrong---I've played Red Dead on the X360 and loved it, but I like Noire more.
And yeah, the PC bugs of Noire were pretty bad when it first came out---the framerates were laughably bad---but other than the issue of being locked at 30fps (apparently an artistic choice and not a bug), all of them seem to have been fixed.