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Benchmark Results: CPU Performance

Gory Gaming: Bulletstorm Performance Analyzed
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Now that we've seen how some of the most popular graphics cards handle Bulletstorm, let’s check out CPU performance with graphics normalized. First, we’ll test quad-core processors at various clock speeds:

There’s definitely a correlation between clock rate and minimum frame rate, but even a 2.0 GHz quad-core Phenom facilitates a minimum 40 FPS.

But how does the newest version of the Unreal 3 engine run with fewer CPU cores at its disposal?

This is a dramatic result and shows that Epic is serious about multithreading. At 2.5 GHz, the dual-core CPU demonstrates a tremendous drop in performance compared to the triple- and quad-core results. The single-core CPU result is absolutely dismal.

With all of this information at our disposal, we think it’s reasonable to conclude that Bulletstorm is best run on at least a 2.0 GHz quad-core processor or a 2.5 GHz triple-core model.

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  • 15 Hide
    yyrkoon , June 2, 2011 6:11 AM
    JohnnyLuckyThe next time how about installing a game on a solid state drive and a hard disk drive so we can find out about any differences in game play.


    Where have you been for the last decade? It would only effect level loading.
Other Comments
  • -6 Hide
    shubham1401 , June 2, 2011 5:28 AM
    mayankleoboy1i enjoy the game and i am not embarrassed to admit it on my 3.33ghz core 2 duo and gtx580, it stutters a lot during some areas and level loading. even a slight CPU use by another processes make this game unplayable.


    Didn't happen with me. I have a 2.66Ghz C2D and 9800GT. And I played the whole game with ~45Fps at 1600X900 medium settings.
    :) 
  • 15 Hide
    yyrkoon , June 2, 2011 6:11 AM
    JohnnyLuckyThe next time how about installing a game on a solid state drive and a hard disk drive so we can find out about any differences in game play.


    Where have you been for the last decade? It would only effect level loading.
  • -7 Hide
    haplo602 , June 2, 2011 6:15 AM
    why are the pictures and descriptions on the cards backwards ? I mean firs the image than the description ? since we are scrolling DOWN normaly, it's the wrong way around.
  • 0 Hide
    Maziar , June 2, 2011 7:00 AM
    Thanks for the review :) 
    The good thing about Unreal engine is that the PC game powered by it are almost always optimized and that's what's lacking in most of todays' PC games.
  • 5 Hide
    hannibal , June 2, 2011 8:14 AM
    The thing that "Epic is serious about multithreading" is good thing to see! We have had so long time 4 to 6 core CPUs, that it has been a shame that those cores had not been supported in games so far. This is very promising indeed!
  • 5 Hide
    nevertell , June 2, 2011 9:45 AM
    You definitely have to do these more often.
  • 6 Hide
    Formata , June 2, 2011 10:17 AM
    I love this sort of article. Would be nice to see that same sort of comparison done with Witcher 2
  • -1 Hide
    joshyboy82 , June 2, 2011 10:53 AM
    I had no interest in buying this game, but I read the review to see if it my change my mind. Sadly it won't. I already am into too many games and I just can't seem to beat CS:S, so when I've run out of Witcher sequels and Portals, I'll only have Battlefields and Diablos to conquer, before I become a full time farmer (as a in-game career) in Skyrim. Sorry about your luck.
  • 1 Hide
    iam2thecrowe , June 2, 2011 11:24 AM
    shubham1401Didn't happen with me. I have a 2.66Ghz C2D and 9800GT. And I played the whole game with ~45Fps at 1600X900 medium settings.

    i think the key there is "medium settings". Draw distance, objects on screen and physics detail have a fair impact on the CPU performance.
  • 1 Hide
    dimitri , June 2, 2011 12:20 PM
    mayankleoboy1i enjoy the game and i am not embarrassed to admit it on my 3.33ghz core 2 duo and gtx580, it stutters a lot during some areas and level loading. even a slight CPU use by another processes make this game unplayable.

    I had exactly the same problem; You need to edit some configuration file and set bSmoothFrameRate and bEnableMouseSmoothing to "false.". You can find more specific instructions online.
  • 2 Hide
    scook9 , June 2, 2011 1:16 PM
    Needs all the CPU power it can get and minimal graphics.....another successful console port!

    I say that, but I have generally really enjoyed all the UE3 games I have played so far and play UT3 more than anything else online haha
  • -3 Hide
    tommysch , June 2, 2011 1:24 PM
    mayankleoboy1i enjoy the game and i am not embarrassed to admit it on my 3.33ghz core 2 duo and gtx580, it stutters a lot during some areas and level loading. even a slight CPU use by another processes make this game unplayable.


    Your GPU must be so badly choked... I had a Q6600 and it wasnt enough to run a GTX 470 at full speed. Do you have a GPU monitor to see the core % usage? It is probably stuck under 80% if not lower.
  • -7 Hide
    tommysch , June 2, 2011 1:26 PM
    You cant disable V sync in that shitty game or what?
  • -6 Hide
    Anonymous , June 2, 2011 1:27 PM
    Kevith's right - it sits somewhere between an ad for MSI and an ad for Bulletstorm. Journalism at its (less then) finest.
  • -1 Hide
    rootheday , June 2, 2011 2:03 PM
    how about trying the game on Intel HD 3000 for comparison with the low end cards?
  • 4 Hide
    Onus , June 2, 2011 2:10 PM
    Here's a FPS I might actually enjoy; it looks not all that difficult, and should run maxed on my primary system.

    Question about CPU performance: How does a hyperthreaded dual core (e.g. an i5/650) compare to a true quad?
  • 0 Hide
    gokanis , June 2, 2011 2:19 PM
    Works fine on my Q6600 and MSI R6950 Twin Frozr II OC. I did notice a rare stutter every now and again but it wasn't enough that it bothered gameplay.

    I may go back and see what settings I had and try an experiment or two, I know I had at least 1680x1050 and I always set everything to high, not sure if I had 4xAA on or not, most likely did.

    The stutters were probably because I was crunching WCG cancer units in the background. The CPU is OC'd to 3GHz. I did like the game, it made me laugh pretty hard at times. The creative kills is what made me finish the game to the end.
  • 0 Hide
    clonazepam , June 2, 2011 3:45 PM
    I wish I had it to test on my q6600 and 570. I didn't care much for the demo so that influenced my choice not to purchase.

    Does that 1680x1050 (most common resolution) glitch and encrypted config files a part of anti-piracy attempts that hurt everyone?

    I wish I had purchased the MSI 570 instead of the PNY card, but I had to get what I got on BB credit =/
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