Nvidia's GeForce GTX 650 delivers great speed in The Elder Scrolls V: Skyrim at the title's High detail preset, which includes 8x AF and 8x MSAA. As we've seen before, though, the Radeon HD 7750 achieves a notably better result.
The Ultra detail preset (with 8x MSAA and 16x anisotropic filtering) isn't demanding enough to keep these cards under 60 FPS reliably, so we turn on FXAA, too.
In response, the GeForce GTX 660 delivers smooth performance, with a 55 FPS minimum. Although the Radeon HD 7850 generates a slightly higher average frame rate, its result is practically a tie.
- GeForce GTX 650: Filling In The Gaps
- GeForce GTX 660: Introducing GK106
- Gigabyte's GeForce GTX 660 (GV-N660OC-2GD)
- Zotac's GeForce GTX 660 (ZT-60901-10M)
- Test Setup And Benchmarks
- Benchmark Results: Batman: Arkham City
- Benchmark Results: Battlefield 3
- Benchmark Results: Crysis 2
- Benchmark Results: DiRT Showdown
- Benchmark Results: Max Payne 3
- Benchmark Results: Metro 2033
- Benchmark Results: The Elder Scrolls V: Skyrim
- Benchmark Results: World Of Warcraft: Mists Of Pandaria
- SLI And CrossFire, Compared
- Overclocking GeForce GTX 660
- GeForce GTX 660: OEM And Retail Cards With Different GPUs?
- Memory Bandwidth: Testing The Limits
- Memory Bandwidth: Analysis And Summary
- OpenCL: GPGPU Benchmarks
- OpenCL: GPGPU Benchmarks (Basemark CL)
- OpenCL: Image Processing (Basemark CL)
- OpenCL: Video Processing (Basemark CL)
- Temperature And Noise
- GeForce GTX 650 And 660: Nvidia Fights Back