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Shield Vs. PlayStation Vita Vs. 3DS

Nvidia Shield Review: Tegra 4-Powered Handheld Gaming
By , Marcus Yam

Nvidia Shield vs. PlayStation Vita

Comparing Nvidia’s Shield to Sony’s PlayStation Vita gets even more subjective. Both are positioned as dedicated gaming machines, but they employ completely different platforms. Still, it's worth looking at them together, particularly if you don’t already own an Android-based smartphone, or if you’re looking for a dedicated portable gaming device.

When it comes to hardware, the Shield wins. Nvidia's machine has a faster SoC, more memory, and a bigger battery. Both devices sport five-inch screens. But the Shield sports a 1280x720 LCD, whereas the Vita’s native resolution is 960x544. Both come equipped with touchscreens, though the PS Vita adds a track pad on the back. The Shield also includes analog triggers and clickable analog sticks.

Of course, as a gamer, tech specs are fun, but it all comes down to the content, really. In that face-off, the Vita and Shield trade blows. The PS Vita comes from a hardcore gaming background, so you’re going to find specific titles that simply aren’t available through Google Play. File Uncharted, Persona 4, and Little Big Planet in that category. If you’re more into casual titles, you’ll find plenty in Google’s store, and at much lower prices. PS Vita games cost upwards of $40 each, and even the same game on both platforms usually costs more for the Sony machine. As an example, Plants vs. Zombies sells for $14.99 on the PlayStation Store and just $0.99 on Google Play. That's just crazy.

Enthusiasts looking for a more serious experience are going to find it on the PS Vita. Need for Speed: Most Wanted is available for Android and the PS Vita, but the latter approximates the version we love on PC and consoles. There’s still a big price disparity (you pay around $25 from Amazon for PS Vita and $6 on Google Play) But if the Shield can give us an optimized PC streaming experience, the story changes substantially…

On the topic of streaming, both devices have their own proprietary technologies. The PS Vita offers a feature called Remote Play, analogous to what the Shield can do when it’s paired to a GeForce GTX 650 or higher. Remote Play tasks a PS3 with rendering a game, while the PS Vita displays a video output stream and sends controller input. This feature is used infrequently today, but Sony is making it mandatory for developers making games for the PS4. If you’re planning on buying a PS4, then your PS Vita could get even more useful. On the other hand, Shield can do this for a number of PC games today.

As far as media streaming goes, both platforms support Netflix. The PS Vita still doesn’t have a Hulu Plus app, though (despite its promise more than a year ago). A higher-resolution screen and better speakers make the Shield a better device for content consumption, we think. Conversely, you can get a PS Vita with 3G connectivity for $300.

Deciding between the two platforms is really a matter of taste. The PS Vita retails for $250, a full $50 less than Shield. Nvidia’s solution is much beefier, and includes Android, making it much more flexible than the PS Vita. But portable gaming on Shield is a bit more mainstream compared to Sony’s platform.

Nvidia Shield vs. Nintendo 3DS

It’s even harder to compare Shield and Nintendo’s 3DS. For one, the technical differences get even more obscure. The 3DS has two screens, the top one delivering a glasses-free stereo picture at 800×240 (that’s 400×240 per eye), while the bottom offers a resistive touchscreen at 320x240. Combing 3D and a stylus-based touch experience, gaming on the 3DS is unlike any other platform.

Nintendo's first-party games are also unique in that they’re the only places you’ll find the Mario, Zelda, and Animal Crossing franchises.

The pricing difference are also significant enough that both handhelds appeal to separate markets. Nintendo’s 3DS retails for $170, while the 3DS XL (armed with larger screens, but no additional resolution) sells at $200.

You’ll find a Netflix app for the 3DS, though its Hulu Plus implementation still isn’t available, similar to Sony’s PlayStation Vita. Based on resolution alone, though, Nvidia’s Shield gets the nod for streaming video content. Unfortunately, the 3D content available on Netflix doesn’t play back in stereo on the 3DS, which would have been a big advantage favoring the Nintendo handheld. Unlike the Shield and PS Vita, the 3DS doesn’t offer any functionality to stream game content from a PC or console.

As with our comparison between the Shield and PS Vita, pitting Nintendo’s against Nvidia’s effort comes down to taste. It's just that the 3DS is furthest from Shield on the spectrum in pricing, hardware, and software.

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Top Comments
  • 15 Hide
    esrever , July 30, 2013 9:51 PM
    looks ok but not worth the price
  • 13 Hide
    Hazle , July 30, 2013 10:08 PM
    impressive, especially PC streaming. but for $300, i'd rather pause the game to take a bathroom break. it's gonna take me a library of good android exclusives for me spend that amount of money, and PvsZ or Angry birds don't cut it.
Other Comments
  • 15 Hide
    esrever , July 30, 2013 9:51 PM
    looks ok but not worth the price
  • 13 Hide
    Hazle , July 30, 2013 10:08 PM
    impressive, especially PC streaming. but for $300, i'd rather pause the game to take a bathroom break. it's gonna take me a library of good android exclusives for me spend that amount of money, and PvsZ or Angry birds don't cut it.
  • 8 Hide
    beta212 , July 30, 2013 10:21 PM
    Meh, with the PS4/xbox coming out , and tons of more convenient phones I don't see a market for a tegra4 shield, personally I'm saving my money for a console. The tegra is also too expensive and gimmicky to boot.
  • 5 Hide
    dragonsqrrl , July 30, 2013 11:00 PM
    When you look purely at the performance and specs $300 unsubsidized isn't all that bad considering the hardware you're getting for the price. The problem to me isn't so much price but the target market. How many people are willing to spend that much on a second or potentially third mobile device meant specifically for gaming and entertainment?
  • 4 Hide
    bryonhowley , July 30, 2013 11:01 PM
    Looks nice but I can find things better to spend $300 on. In truth I can't see ever streaming my PC games to a 5" screen when I use 3 Asus 27" monitors on my desktop PC. Going from 5760x1080 to 720p does not sound like something I am ready to do. And if I want to game from my recliner I just use my Xbox 360 wireless controller and play the game on my Panasonic 50" 3D Plasma.
  • 1 Hide
    vaughn2k , July 30, 2013 11:03 PM
    for U$180, I can get a nice Lenovo Phone. For U$ 500, a good Xbox.. not sure if I need a Shield where I could play anywhere..
  • 3 Hide
    slomo4sho , July 30, 2013 11:03 PM
    Not sure why most of your benchmarks were just between the shield and the Nexus 7. I understand that the Nexus 7 utilizes Tegra 3 but the iPhone 5, Note 2, or some other tertiary figues should have been included to provide a better comparison between this device and other current generation products.

    This device feels like a universal Wii U game pad and there is almost zero reason to own one.
  • 6 Hide
    cats_Paw , July 30, 2013 11:52 PM
    Considering that Oculus rift will cost somewhere around 300 dollars as well, id rather wait for that to spend my cash.
    Streaming is nice but if you are close toy our pc why not use the PC itself?
  • 1 Hide
    edwd2 , July 30, 2013 11:56 PM
    could be used to run a psp emulator, but phone can do that too.
  • 2 Hide
    shikamaru31789 , July 31, 2013 12:51 AM
    I'm just not seeing much reason to get one right now, not when I'm saving for the Xbox One and PS4. If it was at a lower price and if it supported AMD GPU's for PC streaming, I might get one. But they also need to get some developers to make some good Android exclusives, not just your typical mobile time wasters and ports of older console/PC titles, but some actuallAAA exclusives that are optimized for Tegra 4.
  • 0 Hide
    vaughn2k , July 31, 2013 1:03 AM
    for U$180, I can get a nice Lenovo Phone. For U$ 500, a good Xbox.. not sure if I need a Shield where I could play anywhere..
  • 4 Hide
    Chetou , July 31, 2013 1:24 AM
    When nobody wants to buy your SOC, I guess you have to make up a new product. Not very useful past the initial gimmick.
  • 1 Hide
    The Grave Digger , July 31, 2013 1:32 AM
    "shield Competes to your Disposable income" Really??
  • 1 Hide
    iam2thecrowe , July 31, 2013 3:01 AM
    What a pointless product. This will be a flop.
  • 3 Hide
    tadej petric , July 31, 2013 4:14 AM
    Shield really doesnt make me want to use it instead PC.
  • 0 Hide
    blubbey , July 31, 2013 4:20 AM
    Maybe in 3-5 years when mobile graphics really starts to come into their own. $300 for something I'd play while taking a dump isn't good value, I have a phone that can do much more afaik. If I want dedicated gaming I'd play on my PC or even buy a next-gen console for that money in a year's time.

    Side notes, isn't the Tegra 5 about the same power as a current console? That's next year too so assume in 4 years after that it should be 5x the power at least (Tegra 6 is supposedly 2x as powerful so 2.5x the power of Tegra 6 in ~3 years). That'd start to approach next gen consoles power in a handheld device. I'd probably pay $300 for that in 5 years assuming nothing else is better value.

    It's not like this is progression is unimpressive however, 5 years ago we had pitiful mobile processing power compared to today. I'm not expecting similar growth because that'd be crazy - http://cdn2.ubergizmo.com/wp-content/uploads/2013/07/tegra-5-kepler-graphics-curve-640x315.jpg - but still. 20x the growth from today will be possible considering Nvidia's Tegra roadmap shows Tegra 6 being ~10x performance of T4.
  • 3 Hide
    ubercake , July 31, 2013 5:57 AM
    Great thorough review about a niche product.
  • 3 Hide
    somebodyspecial , July 31, 2013 6:49 AM
    Quote:
    We've been playing with Nvidia's Shield handheld for more than a month, but only recently got access to its killer feature: streaming PC game content. Does Nvidia's foray into the hardware world deserve your $300, or is this expensive toy impractical?

    Nvidia Shield Review: Tegra 4-Powered Handheld Gaming : Read more


    Can you guys test some movies with HDMI or miracast to TV? This was one of the features I would like to know about before pondering buying. A large part of the point of this thing for me is a portable 1080p player (or even 720p, as most of those look great on 60in or lower anyway). Also with that hdmi hooked up (or miracast) can you play your games out to TV too? I had thought I'd be able to play android games on the big screen (PC too).

    can you guys comment on this stuff? Anything out to TV is stuff your Vita/3DS can't do. I'd think this is a pretty important detail for most but unless I missed it in the review it wasn't even mentioned or tested. I was hoping for some PC to TV comments. Can this output your PC streamed games to TV or does lag etc prevent this? Or are you stuck on the 5in for both android and pc streams?

  • 0 Hide
    somebodyspecial , July 31, 2013 7:02 AM
    For anyone caring PC mag got substantial numbers from a trio of tablets:
    http://www.pcmag.com/article2/0,2817,2415809,00.asp
    Antutu=36489
    geekbench=4148
    GLBench offscreen is 57fps
    So I'd say it should do well in a tablet vs. S800. It destroys S600. Not bad. Those were devices from Feb, so I'm thinking a shipping tab would have to be optimized a little more than a pre-release product but I could be wrong. Hope someone tests the toshiba write soon, not to mention HP's and ASUS's T4 tablets.

    Antutu on the Shield is impressive (though 720p, glad they didn't try 1080p on this thing, 720p gives it plenty of power for what it's designed to do) but the 1920x1200 1.9ghz ref tablet isn't far behind and S800 scores I've seen from devices show about 35k on tablets. That being said I expect S800 to match or beat T4's gpu (though we still need to see actual games benched, not synthetics to truly prove this), but I think most cpu test should favor A15. The numbers out so far seem to show this.

    I don't see T4's lack of OpenGL ES3.0 as any big deal. There are no benchmarks to test it, thus no software that uses it either. In other words, NV was right to dump it to save power/soc space etc and dedicate that to what we will probably use during the devices life. I'll change my opinion maybe after a few games show up with ES3.0 in them. Until then, no point in having it yet.
  • 1 Hide
    CaptainTom , July 31, 2013 7:29 AM
    Frankly I can play any game on my very portable $750 laptop with a 750m in more than 720p, and I already need that for school (Like most people).

    And if I want handheld gaming, I'll play Uncharted/Killzone on my vita over Angry Birds any day lol!
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