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Driver Issues

Vista Workshop: More RAM, More Speed
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The WoW64 subsystem is limited to the so-called user mode, i.e., applications launched by the user. When operating in kernel mode, all files have to be available in 64 bit format.

Since all device drivers require kernel-mode access, it is no longer possible to use 32 bit drivers, even if they were written specifically for Windows Vista. Also, not all device drivers that Microsoft offers through Windows Update are available as 64 bit drivers. This also includes devices that you may be used to attaching quickly and simply via USB.

Especially problematic are more exotic devices, such as older scanners or COM-port adapters; these may encounter driver problems and may thus not be usable under 64 bit Windows.

CoreTemp won't run in the standard Windows configuration

Without a proper driver, the application is unable to display any readings.

In some cases, you may need device drivers even without using hardware. One such example would be applications that read data from the CPU or memory using the SM-Bus. While CPU-Z and Speedfan ran flawlessly, we had to disable driver signatures for CoreTemp, even though it possesses a 64 bit driver component. Copy protection drivers used by older games may also cause problems. Games that carry the "Games for Windows" logo, on the other hand, are safe and will run smoothly.

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  • -1 Hide
    anonymous x , April 30, 2008 12:41 AM
    Crazy
    Nice article!
  • 2 Hide
    trifler , May 9, 2008 10:01 PM
    We need to see benchmarks comparing Vista with 2MB, 4MB, and 8MB. I can't tell my boss that the new high-end computers should have 8MB without some numbers.
  • 0 Hide
    Anonymous , May 11, 2008 4:25 PM
    I think meant GB not MB there Trifler... 8MB of ram is not very much... and a "high-end computer" should have at least 2GB of RAM for a 32-bit system, and is OS dependant for 64-bit systems... vista depends on the ver you use as to how much ram is max.
    I have 1 GB of RAM and am using 80% after a normal boot (plus a few non-essential apps... but they make doing things easier
  • 1 Hide
    SkyPRZ , May 13, 2008 1:37 PM
    There is a "test setup" but not followed by any test but directly by the conclusion.
    Did I miss something?
    Nevertheless I've already built a system with Vista 64 & 8GB ram few weeks ago and wanted the test to comfort decisions I made.
  • 0 Hide
    trifler , May 16, 2008 7:29 AM
    Bleh I meant GB not MB in my earlier comment...
  • 0 Hide
    master9716 , July 9, 2008 5:54 AM
    with 2 gigs of ram my 64bit runs ultra fast compared to 32bit , I have 3 hdds quad 6600. it should be the otherway around though . On my laptop with 1.5 gigs vista basic runs prety bad I will reinstall see what happens . We need to see some load time benchmarks !!! eventhough this is an old article
  • 2 Hide
    Darthb0b0 , July 9, 2008 3:55 PM
    on page 7, how are you changing the amount of ram a particular app is using? is this only applicable to 64-bit windows, or could you also change this with 32-bit?
  • 2 Hide
    Darthb0b0 , July 9, 2008 4:05 PM
    One other thing. on page 5 you say that w/4gb of ram it has no benefit to go to 64 bit due to the larger memory foot print required - essentially eating up the extra memory. The extra system memory used is 757 - 549 = 208. Yet the extra addressable memory gained is 4096 - 3581 = 515. The difference is still a net gain of 307mb of ram. Or am I missing something?

    Also, is the reason that only 3.5GB is available in the 32-bit environment due to the 512mb video card and MMIO? If so, what will happen in a 32 or 64 bit system if you have a video setup with 2gb of video ram? Will you only have 2GB of main memory available?
  • 1 Hide
    Darthb0b0 , July 9, 2008 4:21 PM
    One answer found:

    Significant chunks of address space below 4GB (the highest address accessible via 32-bit) get reserved for use by system hardware:

    • BIOS – including ACPI and legacy video support

    • PCI bus including bridges etc.

    • PCI Express support will reserve at least 256MB, up to 768MB depending on graphics card installed memory


  • -2 Hide
    Darthb0b0 , July 9, 2008 4:22 PM
  • 0 Hide
    spacetime , July 28, 2008 7:16 AM
    This is a well-written article that explored and clarified some things for me. However:
    1. Like skyPRZ above, where are the tests results?
    2. Vista 64-bit accesses a much larger virtual address space than does Vista 32-bit, regardless of the quantity of the system's RAM. I wonder whether this accounts for the "smoothness" my 64-bit system has with only 2 GB RAM.
    3. 64-bit Vista has some security advantages compared with 32-bit.
    Does anyone have any thoughts on these points?
  • 0 Hide
    Darthb0b0 , August 4, 2008 4:32 PM
    According to this article:

    http://support.microsoft.com/kb/929605

    If you have the right chipset in a 64-bit system, it will actually map the hardware memory addresses above the 4gb mark. It only lists some older Core2 chipsets, but my guess would be that it also works with the newer ones. I've got an open case with MS regarding this and will let you know if they get me a more definitive answer.

    I'm making an assumption here, Spacetime, but if you have one of the listed chipsets, or the current generation thereof, and only 2GB of ram, it might be mapping the hardware addresses above 2gb and giving you a smoother ride.
  • -1 Hide
    deck , August 19, 2008 5:30 PM
    TriflerWe need to see benchmarks comparing Vista with 2MB, 4MB, and 8MB. I can't tell my boss that the new high-end computers should have 8MB without some numbers.



    Surely you mean GB.
  • 1 Hide
    Anonymous , September 3, 2008 6:30 PM
    Disabling a swap file is a stupid idea, even if you have lots of RAM. You see, your RAM is not only used for your applications, it is also used for things like disk cache, for example. Now suppose you have 4GB RAM, 3GB memory used by running applications (and system), and the only active application + system using together 1GB of memory. Suppose that this app repeatedly accesses 3GB worth of data on the hard disk, and the other apps are sitting idle in the background. Obviously, swapping them out to the pagefile and freeing 3GB of RAM for disk cache will drastically IMPROVE performance.

    In summary:
    Let the system decide what to put in RAM and what to swap out. It knows better than you.
  • 0 Hide
    the_deek , September 5, 2008 7:05 PM
    "Let the system decide what to put in RAM and what to swap out. It knows better than you."

    Why should windows need a pagefile at all? I run 3GB of RAM in my laptop with 64-bit linux installed, and it never hits the pagefile. I can have firefox open with 10+ tabs, evolution (e-mail), phpEdit, GIMP, several terminal sessions, and Amarok running, the only time it hits the disk is when I open and close files or when I close or open a program. The very idea of an OS having to hit the pagefile when I'm just switching from one program to another is ridiculous and exposes a fundamental flaw in windows memory management. So I do not think the OS knows best.
  • 0 Hide
    Anonymous , September 6, 2008 9:43 AM
    I wonder if my mobo has a remapping memory feature : gigabyte ga-ex38-ds4. I can't find any informations on it.
  • 2 Hide
    boibknud , September 11, 2008 3:34 AM
    Pretty useless article IMHO.

    No tests or benchmarks - although there's mention of a "test setup" as SkyPRZ noted earlier. All the article does is to show that 64-bit can see 8GB of RAM and that Windows allocates more of itself in a Vista 64-bit setup.

    And then there's page 6 "Does No Swap File Equal Better Performance?"
    Why state a question in the article if you're not going to answer it? All they do is to say that it's a bad idea with 2GB RAM and that the PC does not crash if you have 8GB. No analysis whatsoever of whether it can increase performance.
  • 0 Hide
    grieve , September 11, 2008 8:08 PM
    +1 boibknud ->this article is rubbish.

    Also I read this February 15, 2008....when it came out.

    Old, inaccurate news!
  • -1 Hide
    Anonymous , October 10, 2008 1:48 PM
    The article says, "all of the variables are no longer only 32 bits long, but 64 bits instead"

    WRONG!!!

    Only pointers are 64-bit, (plus a bit of extra alignment padding here and there for badly arranged structures.) Please don't make stuff up. Just a few huge improvements for 64-bit OSes: better compiled code - all 64-bit targets can assume 16 additional registers (8 extra integer, 8 extra SSE), the compiler can confidently always use a ton of much faster branch-free instructions like conditional moves, can assume SSE2 capabilities, so the old crappy x87 FPU instructions are never needed, MUCH bigger system pools, so handle leaks are tolerated much better and system capacities are much higher, almost infinite address space - so address space fragmentation is a non-issue, more effective address space randomization, so NOP sled security holes are more difficult to pull off, guaranteed data-execution-protection, severely hampering buffer overrun hacks, flat addressing model, eliminating the need to play with segment registers, less protection checking by the CPU, only paging protection is needed.

    The list goes on and on. Dismissing a 64-bit OS for machines "with less than 3GB" is foolish.
  • 0 Hide
    Anonymous , December 12, 2009 9:25 PM
    I prefer having MY ram being used for what I WANT not what the operating thinks I want to do next. If I have 1gb of ram and the operating system is still using 350mb without superfetch thats ram I can't access. I feel that a lot of people with lesser computers feel this way and suggest Microsoft tighten down their memory consumption.
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