Film Engine Brings Crytek's Cryengine Technology To The Film Industry

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Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years.

  • dstarr3
    Great, now we'll have idiots running around saying "But can this theatre run Crysis?!"
    Reply
  • lp231
    Great, now we'll have idiots running around saying "But can this theatre run Crysis?!"

    Congrats for being the first one to ever say "But can this theatre run Crysis?"
    Reply
  • gggplaya
    This is awesome, i can't wait to try it out in my home movies.
    Reply
  • Warsaw
    Great, now we'll have idiots running around saying "But can this theatre run Crysis?!"
    Haha, I actually originally got a kick out of people asking if something can run Crysis. Applause to bringing this new saying to us ;).
    Reply
  • alidan
    im interested in a decent game engine made to be used to make a 3d movie, as it stands, so much in real engines decided not to side step issues, so while a game engine can render something 200+ fps, the same on other engines without massive tweaks would be 1 frame every few minutes because it isnt side stepping issues like lighting.

    i personally value being able to produce stuff over quality in the end, due to how long it takes a computer to render crap if you cant farm out that aspect.

    game engines are good enough for almost everything, outside of inserting 3d to traditionally filmed video.

    god knows even in games i would rather more effects be faked then real time due to processing requirements.
    Reply