Cyberpunk 2077 Gets Delayed From April to September

(Image credit: CD Projekt Red)

CD Projekt Red today announced that it's delayed its upcoming open-world RPG, Cyberpunk 2077, from its original April release window to September 17.

Now it's been delayed. CD Projekt Red explained the situation in a statement on Twitter

"We are currently at a stage where the game is complete and playable, but there's still work to be done. Night City is massive--full of stories, content and places to visit, but due to the sheer scale and complexity of it all, we need more time to finish playtesting, fixing and polishing. We want Cyberpunk 2077 to be our crowning achievement for this generation and postponing launch will give us the precious months we need to make the game perfect," the tweet said. 

This kind of thing happens, and even though being pushed from April to September might seem like a particularly long delay, it's not unheard of. The Last of Us Part 2, for example, was pushed from February to May so Naughty Dog could polish it up.

Games like Cyberpunk 2077 practically beg to be delayed, thanks to the sheer amount of content they offer. If the game's setting is to be believable, and if Reeves's likeness is to benefit the game rather than distracting from it, CD Projekt Red needs time.

The developer said we can expect "more regular updates on progress as we get closer to the new release date." 

Hopefully, none of those updates mention another delay--we doubt the Internet can wait much longer to see cyberpunk Keanu.

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Nathaniel Mott
Freelance News & Features Writer

Nathaniel Mott is a freelance news and features writer for Tom's Hardware US, covering breaking news, security, and the silliest aspects of the tech industry.