Longer And Deeper Looks At 'Deus Ex: Mankind Divided,' Hands-On

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When I played Deus Ex: Mankind Divided for the first time, I infiltrated a semi-constructed hotel in Dubai in order to rescue a confidential informant. As it turned out, this was the game’s first stage. Last week, Square Enix invited me to yet another preview event so that I spend more time (six hours, to be exact) with the game. Despite a few blackouts that plagued the event space (and San Francisco in general), I was able to discover more of what Deus Ex: Mankind Divided had to offer.

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Rexly Peñaflorida is a freelance writer for Tom's Hardware covering topics such as computer hardware, video games, and general technology news.

  • Keuric
    "Praha" is also what it's known as in the Czech Republic, it's used by Estonians, Ukrainians and others as well. If you were seeing signs for "Praha," it was because the local language for that region knows it that way.
    Reply
  • FTLAUDMAN
    Does Mankind Divided have a non-lethal achievement like Human Revolution did? That play through was my favorite. I really liked when Dishonored offered that, too. Explosions and weapons can be creative (Just Cause 3), but I like the non-conventional planning and suspense of playing for a non-lethal achievement.

    Any word about boss fights? I much preferred the open world approach of the boss fight in The Missing Link DLC.
    Reply
  • This will be one of the few games I buy at release. I've been looking forward to this one for years. Glad to see it looks like a worthy sequel to HR.
    Reply