We haven't heard a lot from Microsoft on HoloLens recently, but it made an appearance at the company's latest event in New York City, where we found out that it's getting a developer kit (opens in new tab), set for release in Q1 of 2016.
However, even for a device primarily for developers, it's still quite expensive, with a $3000 price tag, as opposed to the DK2 from Oculus, for example, which costs $350. (Granted, this is comparing apples to oranges somewhat, but that's still an enormous price gap.)
If developers are still interested in grabbing a HoloLens kit, they can start applying today. Applicants can only request a maximum of two devices, must reside in the United States or Canada, and participate in the Windows Insider program. Even after the applications, you won't find out until you're approved to pre-order HoloLens until January 2016. After that, HoloLens will ship sometime in the first quarter of 2016.
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The oculus for example sold extremely well and it managed to create a market that already has a lot of content even if the consumer version of the product hasn't launched yet. It's ecosystem is very healthy and it gives buyers a lot of reasons to be interested in it.
a 2K price is not that bad considering this is bleeding edge tech and all the R&D needs to be paid for. The first Macbook Air was $1500 for example.
over the years price will come down, and demand will go up. This isn't a device microsoft needs to get into every single living room. This is a business device that the enterprise segment will eat up.
The enthusiast is just gonna have to pony up more $ if they want this kind of bleeding edge tech.
Oculus DK1 and 2 is out there, people have it. Theres content for it. That's a big advantage. Hololens might be cooler etc but if noone uses it, it's dead.
Besides, what does Hololens really do that would make a huge difference?
I can think up tons of areas for VR, for Hololens, not so much. Check my mail in 3D? Like I care.
It has a lot more potential for practical workspace type uses than what you're thinking of such as 3D design, you have to think of non-traditional uses to really get the most out of it.
People should be happy that the Oculus developer kit costs so little -- it's amazing that it's being sold at an affordable price for regular people. Still, you can't compare the two technologies. At first glance, HoloLens appears to be a bit more technologically sophisticated, but it's ultimately up to the developers and Microsoft to develop an experience suitable for people, be it or be it not in the business world.
Second part, you forget that for Oculus and other similar VR experiences you need - PC. It had been told several times that HoloLens is standalone device. So compare 3000$ for HoloLens to a 350$ for Oculus PLUS 2.000$ for PC that's gonna run the content for Oculus. It's more than just pair of screens and some sensors.
Again, forget about Oculus, and for the time being forget about owning HoloLens. It's future tech, it will come there, don't worry, once it's in stores it won't be 3.000$. But than again, don't expect to have it in stores in 2016 either, at least by the looks of it.