AMD Missed Its Deadline For HYPR-RX Launch

AMD HYPR-RX
(Image credit: AMD)

Just before the launch of AMD's Best GPUs, the RX 7900 XT and RX 7900 XTX, the company showed off a new performance-enhancing technology called HYPR-RX that could drastically improve frame rates on supported Radeon GPUs. The technology was supposed to launch in the first half of 2023, but apparently, AMD forgot to release it now that the second half of 2023 has rolled in.

HYPR-RX is a one-click optimization solution that automatically enables AMD Anti-Lag, Radeon Boost, and Radeon Super Resolution (RSR) in supported games or by a single button press in the Adrenalin control panel. As a result, HYPR-RX isn't a new technology in and of itself, but rather a one-click automated solution to streamline AMD's performance-enhancing technologies for AMD gamers.

(Image credit: AMD)

This feature will be particularly useful for AMD gamers who don't know a lot about graphics settings or graphics technologies, or for people who just want to play games without worrying about GPU settings. You can think of HYPR-RX as the "GeForce Experience" equivalent for AMD gamers, but instead of changing in-game graphics settings, the feature enables driver-level AMD technologies instead.

To quickly recap, Anti-Lag, Boost, and RSR are all mature AMD technologies that have existed for some time now. AMD Anti-Lag is a driver-level latency enhancer that reduced input delays from your mouse and keyboard inputs to the monitor (similar to Nvidia Ultra Low Latency). Radeon Boost is a resolution performance optimizer, that adjusts resolution or shading rates (in DX12 games) depending on the game scene to increase frame rates. Radeon Super Resolution is a driver-level alternative to FidelityFX Super Resolution 1.0 (FSR) that upscales your game statically from a lower render resolution to your monitor's native resolution.

AMD originally showed off HYPR-RX all the way back in November of 2022, promising a release in the first half of 2022. However, the company has either forgotten to alert the press about delays or forgotten about HYPR-RX altogether since the first half of 2023 has already passed.

Thankfully the feature in and of itself does not enable new technologies we haven't seen before. You can always replicate HYPR-RX's capabilities by manually enabling RSR, Anti-Lag, and Boost in the AMD Adrenalin control panel. This also applies to Nvidia users who can enable Ultra Low Latency mode, and Nvidia Image Scaling (NIS) in the Nvidia Control Panel to improve performance.

Aaron Klotz
Contributing Writer

Aaron Klotz is a contributing writer for Tom’s Hardware, covering news related to computer hardware such as CPUs, and graphics cards.

  • Metal Messiah.
    I think the only caveat is that we can't enable ALL features at once. But that obviously makes sense. The Radeon Super Resolution, as an example, does not work with Radeon Boost.

    Nonetheless, it's a great handy feature. Hope AMD releases this tech soon, along with FSR 3. What happened to FSR 3 though ?

    https://i.imgur.com/yMFkG3M.png
    Reply
  • -Fran-
    And here I'm still waiting for them to formally add RSR to the 6800M :(

    Regards.
    Reply
  • Amdlova
    So disappointed with these graphics got on ebay a 1660 super for 48bucks... and a used switch. When stalker 2 launch maybe get a new graphics... maybe
    Reply
  • PEnns
    Amdlova said:
    So disappointed with these graphics got on ebay a 1660 super for 48bucks... and a used switch. When stalker 2 launch maybe get a new graphics... maybe

    What's wrong with your 1660 Super? I still have one running with a 4790 CPU and I play almost anything at high / very high settings and getting 60-80 fps. I don't see a need for a new GPU at the moment at all!

    Maybe yours was used to death?
    Reply
  • RedBear87
    If you want to see the glass half full, at least there was a release date to miss. FSR 3 on the other hand is highly pure, distilled, vapourware. But who cares? AMD controls the console market and they can just disable whatever feature Nvidia could develop on the games that software houses want to optimise for the consoles, just look at Starfield. All hail Lisa, destroyer of GPU technology and prophet of eternal stagnation!
    Reply