Intel Arc GPUs to Ship Without Cryptocurrency Mining Limitations
Taking a stance closer to AMD than NVIDIA.
In a recent interview with Gadgets 360, Intel's Senior Vice President Raja Koduri and Roger Chandler, an Intel Graphics Product Team member spoke about the upcoming Arc GPUs, due in early 2022. In the interview Chandler talked about Intel's stance on cryptocurrency mining on its upcoming GPUs. It seems that Intel are following a path of no intervention, letting the market and buyers decide what they use their graphics card for.
In the interview, Chandler said that "[…] As far as like software lockouts and things of that nature, we’re not designing this product or building any features at this point that specifically target miners. As far as actions we’re taking to avoid or lock them out, it’s a product that will be in the market and people will be able to buy it. It’s not a priority for us." This signals a stance that's similar to that of AMD, who hasn't imposed any limitations on what workloads users can perform on their graphics cards. This is different to the artificial product segmentation that Nvidia elected to do with its Cryptocurrency Mining Processor (CMP) series of GPUs, alongside the introduction of the hashrate limitation the company imposed on its LHR (Lite Hash Rate) GeForce products. Both approaches have their own drawbacks, but it seems that Intel doesn't think it's its place to police what kind of workloads users get access to on their GPUs - which, depending on how performant and power efficient Intel GPUs are, could pique a miner's interest in their ARC Alchemist products when they finally hit the market.
Speaking on current market conditions and supply expectations, Intel's graphics head Raja Koduri stated that the company can't really forecast in full detail how availability will pan out when ARC Alchemist actually hits the market - but was quick to point out that neither could AMD or Nvidia. As Mr. Koduri put it, "We’ll be coming in as a third player. I’ll always be very cautious, when the demand is so high and when the market is so hard. I can always use more supply. So I’m not going to say I have enough supply in this high-demand market. I think every one of my competitors will say the same thing right now." We still have no idea how Intel's entry into the market will impact available supply between the three players, as Intel has contracted TSMC to manufacture its GPUs on the 6 nm process - eventually fighting for the same overall amount of wafers as both AMD and Nvidia.
Intel has likely spent billions in salaries and R&D relative to the development of ARC and its entire high-performance graphics portfolio and products. Considering how this is the company's first attempt at penetrating that market, it's fighting an uphill battle regarding consumer perception, not counting with the software engineering requirements to have a successful graphics card product launch. Outsourcing the GPU manufacturing will also lead Intel to incur in higher manufacturing costs than if it were taking advantage of its own vertical integration for semiconductor manufacturing - and we already know why Intel made the choice to go with TSMC on that regard. It seems only natural that Intel isn't looking to lock out a potential source of higher demand for its graphics card products - which in turn would lead to higher revenues, market penetration, and profits for the up-and-coming discrete GPU manufacturer.
Stay On the Cutting Edge: Get the Tom's Hardware Newsletter
Get Tom's Hardware's best news and in-depth reviews, straight to your inbox.
Francisco Pires is a freelance news writer for Tom's Hardware with a soft side for quantum computing.
-
Unolocogringo Article needs to be updated and corrected.Reply
This is Intel's third attempt to enter the discrete GPU market.
We had the abysmal I740/750 cards.
Then Larabee never really materialized besides engineering samples and now we have ARC.
Maybe you should give it Third times a charm spin. -
korekan i kinda imagining how if miners hit that vga stocks hard. so hard that we arrived at 2-3 years with no VGA for gamers. how is the gaming industry will go forward?Reply -
Eximo korekan said:i kinda imagining how if miners hit that vga stocks hard. so hard that we arrived at 2-3 years with no VGA for gamers. how is the gaming industry will go forward?
Just fine. Not like people aren't getting GPUs, they just aren't readily available. The vast majority of people still buy off the shelf PCs and Consoles. A quite small minority that build the systems themselves or upgrade existing systems. You also have mobile gaming as a major competitor. -
InvalidError
Focus more on engaging story-telling and innovative game mechanics instead of graphics pissing contests? Portal 1&2 are two of my favorite games so far and their graphics are about as plain as it gets as far as 3D games are concerned.korekan said:i kinda imagining how if miners hit that vga stocks hard. so hard that we arrived at 2-3 years with no VGA for gamers. how is the gaming industry will go forward?
They are readily available, just not at sane prices if gaming is the only intended use.Eximo said:Just fine. Not like people aren't getting GPUs, they just aren't readily available.
With millions of shipping containers stuck at sea (over 500k off of California's coast alone) because ports are unable to unload them fast enough, it could be a long while before supply returns to normal. -
2Be_or_Not2Be Intel: "Please miners, buy our stuff when it launches!!! We didn't put in any limiters! We want your money too!"Reply -
Eximo InvalidError said:They are readily available, just not at sane prices if gaming is the only intended use.
To those that are willing to pay and would upgrade something like a GPU, or build a system around it.
For everyone else there are gaming laptops, pre-built gaming desktops all available at reasonable prices, some with longer lead times then normal, but still attainable.
My comment was mostly focused on what would happen to the gaming industry, and my answer is just fine, there are still plenty of ways for people to get gaming systems. -
coolitic None of the limiters would ever work in the long-term, so any manufacturers putting them in would eventually just be doing it for show.Reply -
peachpuff
They'll switch to consoles... yuck!korekan said:i kinda imagining how if miners hit that vga stocks hard. so hard that we arrived at 2-3 years with no VGA for gamers. how is the gaming industry will go forward?