Oculus Announces Mobile VR Jam In April In Effort To Foster More VR Content

With the popularity of VR on the rise, companies like Oculus, Razer, and most recently, Valve, are looking for VR developers to flood these new devices with tons of content to keep investors and consumers interested in the product. With the Oculus Rift looming large over the market, the company is now focusing on gaining developers and content for mobile, specifically the Samsung Gear VR, by hosting the Mobile VR Jam in April.

The competition runs for a few weeks, from April 13 to May 11, with the company offering a prize pool of $1 million. The money is split between the two sections, or "tracks," of the competition – games, and what Oculus calls "VR experiences and apps." The four-week competition includes four milestones for each team. They must submit updates to the company every week, such as a description of the project, as well as screenshots, a video of the current build, and of course, the finished project.

After the development phase, there will be two rounds of judging wherein the company looks at videos, screenshots and descriptions to find unique and fun ideas. The top 20 percent from each track, with a minimum of 30 games and 20 apps or experiences, moves on to the second round, where a panel of judges will then test each game or app and give it a rating.

The winning development team of the game track will receive $200,000, while the winning "app or experience" developers will receive $100,000. The rest of the money is split between numerous teams in second, third and fourth place.

At press time, there are already 50 people registered for the competition, and with a little less than two months until it starts, it's safe to say that the list of competitors is only going to climb.

Follow Rexly Peñaflorida II @Heirdeux. Follow us @tomshardware, on Facebook and on Google+.

  • Tony Mugavero
    Awesome! You can use our API for 360 video and photos. Tons of content already that you can use. http://developer.littlstar.com/ We already have people building Gear VR / Rift apps on top of it.
    http://developer.littlstar.com/docs/
    Reply
  • JoeMomma
    I really love the Oculus. I really want to try it.
    But I know it would make me feel sick to my stomach immediately.
    Reply
  • cats_Paw
    Seems like google glass, DoA.
    Well, that happens when you take years to get a device going after announcement.
    Duke nukem forever...
    Reply
  • wrxturbo
    I already have flight simulator games with Oculus rift support just waiting for a VR headset.
    I always liked flight sims but felt there was a severe limitation with a 2D display. Even though most sims have the first person cockpit view you end up having to use the exterior 3rd person view because of the limited field of vision and the added complexity of panning around the view. Games like Digital Combat Simulator are so realistic that It is difficult to keep track of an airfield when landing , let alone a target on the ground without constantly panning the view . I gave up on DCS until I get a hold of a VR headset. In the mean time I’ll just play War thunder in 3rd person view until I can switch to the cockpit view through a VR headset.
    Reply