Unreal Engine 4 Elemental Tech Demo Available for Download

It's been quite a while since we saw the Elemental Tech Demo of the Unreal Engine 4, which we first saw sometime throughout 2012, but the software behind it has now finally been published on the web.

Whether the release of this was the intention of the developers is unclear, and is at best questionable, as there is not really an interface to go with the demo. You'll manually have to configure your resolution and full-screen settings through notepad, and because it comes in a portable configuration, you'll manually have to initiate the install of the VC++ 2013 runtime.

Using the tilde [ ~ ] button you can bring up the console, though many of the commands won't be all that useful. The command "Stat FPS" can be useful if you want to bring up an FPS counter though, so be sure to check that out if you're curious how well your machine is performing. To close the demo press Alt+F4, though if that doesn't work, you can always type "exit" into the console and press enter.

Download the file here.

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Niels Broekhuijsen

Niels Broekhuijsen is a Contributing Writer for Tom's Hardware US. He reviews cases, water cooling and pc builds.

  • jessterman21
    Please change the title of this article to "Cruddy PS4 version of Unreal Engine 4 Elemental Tech Demo Available for Download"
    Reply
  • Blazer1985
    Well, UE4 subscribers have access to the whole "elemental" project and source code since a few days ago. Looks like someone just compiled it and put it on mediafire, and that explains why it lacks many options :-)
    It was only meant as a guideline for developers.
    Reply
  • Blazer1985
    Anyway the 4.10 version of the engine adds support for the linux os and the steam machines, I guess that should take the headlines :-D
    Reply
  • dragonsqrrl
    Tried this out last night. Is anyone else having trouble running it in anything but a 16:9 aspect ratio? Even when I set the res to 1920x1200 it still runs 16:9.

    Also the demo doesn't look super impressive by default, but you can do quite a bit of tweaking by specifying certain settings in the ini. Of course this also makes the demo a lot more demanding. In my case just turning the res up to 1920x1200 was enough to bring my system to its knees. I probably averaged in the mid 20s with all other settings left at default.
    Reply
  • beetlejuicegr
    can you guys drop some tweak settings in here? i am not super impressed with the demo , i want to see the full potential of the engine from this demo
    Reply
  • frozentundra123456
    Put in a Baytrail atom and dual boot to windows and android, and you might have a winner, even if the price is considerably higher. Intel keeps saying they are going to run android on Baytrail, but I somehow never appears. I dont really see the point to run android on last gen atom, when there must be some cheap ARM chip that would do the job for less.

    BTW. I would be very, very reluctant to buy a cheap Acer tablet. I have an Iconia Tab A-100, and it is absolutely a terrible device. Dog slow, awful wi-fi connectivity, buggy OS, and lousy battery life.
    Reply
  • Steveymoo
    Put in a Baytrail atom and dual boot to windows and android, and you might have a winner, even if the price is considerably higher. Intel keeps saying they are going to run android on Baytrail, but I somehow never appears. I dont really see the point to run android on last gen atom, when there must be some cheap ARM chip that would do the job for less.

    BTW. I would be very, very reluctant to buy a cheap Acer tablet. I have an Iconia Tab A-100, and it is absolutely a terrible device. Dog slow, awful wi-fi connectivity, buggy OS, and lousy battery life.


    Wrong article man.
    Reply
  • Memnarchon
    I tried this yesterday. It has one of the worst textures I 've ever seen in tech demos. I guess this was something like a PS4/XBONE version like previous people said...
    Reply
  • dragonsqrrl
    can you guys drop some tweak settings in here? i am not super impressed with the demo , i want to see the full potential of the engine from this demo

    -Tj- over at Guru3D posted these settings:
    ResolutionSizeX=1920 <<< for example change to
    ResolutionSizeY=1080 <<<change to
    LastUserConfirmedResolutionSizeX=1920 << change to
    LastUserConfirmedResolutionSizeY=1080<< change to
    FullscreenMode=1


    you can add this extra for "more detail"

    r.ScreenPercentage=-1
    r.PostProcessAAQuality=4

    r.SkeletalMeshLODBias=0
    r.ViewDistanceScale=1.0

    r.LightFunctionQuality=1
    r.ShadowQuality=5
    r.Shadow.CSM.MaxCascades=4
    r.Shadow.MaxResolution=1024
    r.Shadow.RadiusThreshold=0.03
    r.Shadow.DistanceScale=1.0
    r.Shadow.CSM.TransitionScale=1.0

    r.MotionBlurQuality=4
    r.AmbientOcclusionLevels=3
    r.AmbientOcclusionRadiusScale=1.0
    r.DepthOfFieldQuality=2
    r.RenderTargetPoolMin=400
    r.LensFlareQuality=2
    r.SceneColorFringeQuality=1
    r.EyeAdaptationQuality=2
    r.BloomQuality=5
    r.FastBlurThreshold=7
    r.UpsampleQuality=3
    r.TonemapperQuality=1
    r.LightShaftQuality=1
    r.MaxAnisotropy=8

    r.TranslucencyLightingVolumeDim=64
    r.RefractionQuality=2
    r.SSR.Quality=2
    r.SceneColorFormat=4
    r.DetailMode=2
    r.TranslucencyVolumeBlur=1
    UI.BlurRadius=1.2
    r.MaterialQualityLevel=1

    I haven't tried most of them, but the ones I have tried definitely make it more demanding (r.MaterialQualityLevel=1, r.DetailMode=2, r.SSR.Quality=2, r.RefractionQuality=2). I would probably start with anything that has "quality" or "detail" in it.
    Reply
  • jessterman21
    13204752 said:
    -Tj- over at Guru3D posted these settings:

    Yeah these are the High settings from the Cave demo - you can view them in the console after selecting the two GTXs in game. I copied and pasted these into that user config file and it makes things a little better - with a 20% perf hit. Still no way to envoke better AO or that amazing Global Illumination seen in the first version.
    Reply