Viveport VR Preview Is A Welcome Innovation, But It's Clunky (Hands On)

LAS VEGAS, NV -- This week at CES, HTC revealed what’s coming in 2018 for the Vive platform. The company announced the upscale Vive Pro, with higher resolution displays, an improved head strap system, and amplified headphones, and other tweaks and updates. It also revealed the Vive Wireless Adapter, which features Intel WiGig technology. To top it all off, the company also rolled out a new Viveport platform, with a new 3D environment from which to access your Viveport content.

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Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years.

  • bit_user
    20587444 said:
    What’s more, Viveport relies on Valve’s Steam VR drivers, so you still need to have Steam installed on your PC to use it.
    LOL. With partners like that, who need competition? I'll bet Valve is sure wishing they had some other Vive HMD hardware makers. Sure, you can use Oculus' or MS' VR hardware with it, but again both have their own competing content distribution systems & MS' HMDs have an added overhead penalty for inside-out tracking.

    After all the work that Valve has put into VR, it's got to sting that their ability to replicate the success of Steam on the PC is anything but certain.
    Reply