Intel's New GPU Drivers Boost Performance Up To 750% in DX11, 53% in DX12

Intel Arc Graphics
(Image credit: Intel)
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Intel introduced a new graphics driver update containing optimizations for PC games, with a DX11 title receiving a 750% improvement while DX12 sees gains of up to 53%. Support for new titles includes The Talos Principle 2, Robocop: Rogue City, Star Ocean II R, popular multiple FPS shooter Call of Duty Modern Warfare III, and "Like a Dragon Gaiden: The Man Who Erased His Name." The new Arc driver also has optimizations for other games and certain fixes. 

DX11 Game Performance Optimizations

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Roshan Ashraf Shaikh
Contributing Writer

Roshan Ashraf Shaikh has been in the Indian PC hardware community since the early 2000s and has been building PCs, contributing to many Indian tech forums, & blogs. He operated Hardware BBQ for 11 years and wrote news for eTeknix & TweakTown before joining Tom's Hardware team. Besides tech, he is interested in fighting games, movies, anime, and mechanical watches.

  • -Fran-
    Guild Wars 2 (DX11): Up to 53% average FPS uplift at 1080p with Ultra settings
    Smile face.

    Also, don't forget infinite improvement for games that just didn't work at all :D

    Regards.
    Reply
  • rluker5
    The driver notes state that the improvements are vs a couple of drivers released in October. So the games were likely already working. But unfortunately I don't play any of those games and only have one or two of them.
    I'll check it out though. Not expecting a lot with Starfield, that isn't a good game with Arc, but I'm just about done with that. Maybe the Phantom Liberty expansion will get an improvement. Arc does well with that game and it is next on my playlist.
    Reply
  • salgado18
    -Fran- said:
    Smile face.

    Also, don't forget infinite improvement for games that just didn't work at all :D

    Regards.
    Halo: The Master Chief Collection (DX11): Up to 750% average FPS uplift at 1080p with Enhanced settings
    Before: 1 FPS (not working)
    After: 75 FPS (working)

    :)
    Reply
  • TerryLaze
    Admin said:
    The new WHQL driver updates to support newer AAA games while providing optimizations for certain DX11 titles.

    Intel's New GPU Drivers Boosterformance Up To 750% in DX11, 53% in DX12 : Read more
    Ugh, I hate it if something boosterformances me....
    salgado18 said:
    Before: 1 FPS (not working)
    After: 75 FPS (working)

    :)
    Hey, if that is actually true and they went from 1 to 75 FPS then it's a real improvement, they fixed something that was beroken.
    Reply
  • George³
    salgado18 said:
    Before: 1 FPS (not working)
    After: 75 FPS (working)

    :)
    Check your math. How times increasing are 750%?
    Reply
  • helper800
    salgado18 said:
    Before: 1 FPS (not working)
    After: 75 FPS (working)

    :)
    George³ said:
    Check your math. How times increasing are 750%?
    1 => 75 fps would be a 7500% increase in fps.
    Reply
  • Geef
    helper800 said:
    1 => 75 fps would be a 7500% increase in fps.

    The idea is the same. When a video card's frame rates start out very low, using a percentage increase is sort of a shady salesman way to do things.
    Reply
  • helper800
    Geef said:
    The idea is the same. When a video card's frame rates start out very low, using a percentage increase is sort of a shady salesman way to do things.
    If you understand elementary level math its pretty transparent.
    Reply
  • palladin9479
    Wow Intel is actually doing it this time around. Every time they've attempted to enter the GPU market, it was always the drivers that sunk them. Both nVidia and ATI poured insane amounts of money into optimizing and refining their drivers, so it's good to see a third party catching up, especially since Intel is targeting the market that the other manufacturers seem to have completely abandoned.
    Reply
  • slightnitpick
    helper800 said:
    1 => 75 fps would be a 7500% increase in fps.
    This is a reason I don't like percent increases. They aren't intuitive until you get used to them.
    1 -> 2 = 100% increase.
    1 -> 7.5 = 650% increase (1 -> 2 = 100%, 1 -> 3 = 200%, 1 -> 4 = 300%, 1 -> 5 = 400%, 1 -> 6 = 500%, 1 -> 7 = 600%, 1 -> 7.5 = 650%)
    So, 1 -> 75 = 7400% increase.
    Reply