OpenGL 2.0 - Out To Save Programmable Graphics

Programmability

Programmability is the key word in OpenGL 2.0, and it means it is designed to be accessible to applications. As befits a standard for a wide range of applications and users, graphics programmability is added through a similar high-level language that is used for CPU-style programmability. It will offer a rich feature set, it will be hardware independent (as a standard should be), and it will be designed specifically for use within the OpenGL framework.

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