Test Setup And Benchmarks
All of the competing cards are included in our benchmarks: AMD's Radeon HD 5770, Radeon HD 6850, Nvidia's GeForce GTX 550 Ti, and GeForce GTX 460 768 MB. The GeForce GTS 450 is also included as a baseline. Â
Test Hardware |
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Processor | Intel Core i5-2500K (Sandy Bridge)Overclocked to 4.0 GHz, 6 MB L3 Cache, power-saving settings enabled, Turbo Boost disabled. |
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Motherboard | Asus P8P67 Pro, Intel P67 Chipset |
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Memory | OCZ PC3-16000, 2 x 2 GB, 1338 MT/s, CL 9-9-9-20-1T |
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Hard Drive | Western Digital Caviar Black 750 GB, 7200 RPM, 32 MB Cache, SATA 3Gb/s |
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Graphics Cards | Nvidia GeForce GTS 450 1 GB783/1566 MHz Core/Shaders, 902 MHz Memory (3608 MHz effective) |
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| Nvidia GeForce GTS 550 Ti 1 GB900/1800 MHz Core/Shaders, 1025 MHz Memory (4200 MHz effective) |
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| Nvidia GeForce GTX 460 768 MB675/1350 MHz Core/Shaders, 900 MHz Memory (3600 MHz effective) |
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| AMD Radeon HD 5770 1 GB 850 MHz Core, 1200 MHz Memory (4600 MHz effective) |
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| AMD Radeon HD 6790 1 GB840 MHz Core, 1050 MHz Memory (4200 MHz effective) |
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| AMD Radeon HD 6850 1 GB775 MHz Core, 1000 MHz Memory (4000 MHz effective) |
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Power Supply | ePower EP-1200E10-T2 1200 W, ATX12V, EPS12V |
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CPU Cooler | Cooler Master Hyper TX 2 |
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System Software And Drivers |
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Operating System | Microsoft Windows 7 Ultimate x64 |
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DirectX | DirectX 11 |
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Graphics Driver | GeForce GTX 550 Ti: 267.59 BETAGeForce GTS 450 and GeForce GTX 460: 266.58 WHQL |
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| Radeon HD 6790: Catalyst 11.4 BETA Radeon HD 5770 and 6850: AMD Catalyst 11.2 WHQL |
Games |
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Crysis 2 | Very High Quality setting, No AA, 60 second gameplay, FRAPS |
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Just Cause 2 | Medium Quality Settings, Textures High, all options enabled except vsync, No AA / 16xAF, Bokeh filter and GPU water disabled (for Nvidia cards), Concrete Jungle Benchmark |
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Bulletstorm | Highest Settings, No AA, 60 second sequence, FRAPS |
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F1 2010 | Ultra High Settings, No AA, Steam version, in-game benchmark, DX11 Rendering |
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Aliens Vs. Predator Benchmark | Texture and Shadow quality set to medium, 8x AF, SSAO off, Dx11 tessellation off, Dx11 advanced shadows off, 0x AA |
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Metro 2033 | DiectX 11, Medium Detail, 4x AF, tessellation enabled, advanced PhysX disabled. |
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Lost Planet 2 | Medium settings, motion blur enabled, built-in benchmark test A |
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H.A.W.X. 2 | Highest settings, DirectX 11 tessellation enabled, built-in benchmark |
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3DMark Vantage | Performance Preset, 1680x1050 |
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Unigine Heaven | Highest settings, no AA, 16x AF, 1680x1050 |