Doom 3 sees huge gains at nearly all resolutions as a result of overclocking the system to its maximum CPU speed and minimum RAM latencies. Is this a sign of things to come?
F.E.A.R. seems much more biased towards the graphics card, which wasn't overclocked in our system. Moderate gains drop towards zero as resolutions increase.
Oblivion shows reasonably good gains at most resolutions, and proves something else that's interesting: our build was more stable at each overclock setting than it had been at stock speed, where it had crashed at the highest setting in the outdoor scene.