New Synaptics Touch Hardware Knows How to Use the Force

Earlier this month, Synaptics announced its new era of touch-based technologies comprised of a force-sensitive trackpad, called the ForcePad, and an ultra-thin keyboard technology, called ThinTouch.

Now the company has confirmed that its ForcePad technology has been chosen for the fourth annual User Interface Software & Technology (UIST) Student Innovation Contest (SIC). Originally released to UIST under the codename "Jedeye" (no doubt to suggest that it knows how to use the Force), Synaptics’ ForcePad solution joins three-time hardware supplier Microsoft in supporting the contest.

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Marcus Yam served as Tom's Hardware News Director during 2008-2014. He entered tech media in the late 90s and fondly remembers the days when an overclocked Celeron 300A and Voodoo2 SLI comprised a gaming rig with the ultimate street cred.
  • waxdart
    this has been done so long ago it makes me cry.
    A company called FingerWorks had some great stuff. Then apple bought them and kept all the good stuff back from the PC. Hold back the industry for years.

    http://en.wikipedia.org/wiki/FingerWorks
    Reply
  • CaedenV
    1980's: battle of a chip platform which left us with x86
    1990's: battle of stability which got us win2K and XP
    2000's: battle of hardware which finally got us hardware that can be 'fast enough' for consumer use for more than 5 years
    2010's: This is the battle of the interfaces. keys/mice? touch? touchpads? leapmotion? voice? gesture/kinect? mind-control/EEG? not to mention all the assistant interfaces such as light level sensors, orientation sensors, proximity sensors, wireless connectivity such as Widi and NFC, etc.
    With all the new ways to interact with technology it is no wonder OS designers are so divided with aero/desktop, metro, OS-X, iOS, Android's many faces, gnome, KDE, Unity, wii's OS, Playstation's OS, the many Car OS interfaces, etc. So far each caters to a specific interaction style while giving limited support for other forms of interaction. Hopefully by the end of the decade we will get an OS interface that will properly make use of many interaction styles without handicaping the other forms of interaction severely.
    Reply
  • djscribbles
    caedenv2010's: This is the battle of the interfaces. keys/mice? touch? touchpads? leapmotion? voice? gesture/kinect? mind-control/EEG? not to mention all the assistant interfaces such as light level sensors, orientation sensors, proximity sensors, wireless connectivity such as Widi and NFC, etc.With all the new ways to interact with technology it is no wonder OS designers are so divided with aero/desktop, metro, OS-X, iOS, Android's many faces, gnome, KDE, Unity, wii's OS, Playstation's OS, the many Car OS interfaces, etc. So far each caters to a specific interaction style while giving limited support for other forms of interaction. Hopefully by the end of the decade we will get an OS interface that will properly make use of many interaction styles without handicaping the other forms of interaction severely.

    Rightly so, interface is one of the biggest bottlenecks in most software these days, hardware as well. 15 minutes on a rubber-ball mouse will remind anyone how far we've come already in the last 10-15 years for mechanical interfaces.

    Sounds like a pretty awesome tech, hopefully it's as good as it sounds :)
    Reply
  • juanc
    If they had a better A/D we could use it as a scale!
    Reply
  • ravewulf
    Meanwhile Wacom graphics tablets have 1024 levels of pressure. My old (2008) convertible laptop/tablet had a Wacom touch/pen screen with 512 levels of pressure.

    Also, I usually keep my right index finger on the touchpad and click with my left index finger (no need to move my finger down to the button).
    Reply
  • tanjo
    New gesture:
    Slam (slap the pad and max out the force sensor):
    Automatically restarts in the event of a system crash.

    Disclaimer: Activating the Slam feature may void your warranty.

    OT: Useless - it's easier to adjust your hand/finger speed than the pressure applied. Touchpads only need multiple finger support and that's enough. How about making it big like some other full length touchpad.
    Reply
  • orpheon
    @ravewulf

    And that's why they're graphics tablets and not touchpads.
    Reply