John Carmack Gives PlayStation 4 a Thumbs Up
Carmack seems to like the PlayStation 4 so far...
While legendary id Software developer John Carmack didn't do somersaults or buy the entire PlayStation 4 team a round of drinks (at least not that we know of), he gave a virtual thumbs up on Twitter after the console was revealed Wednesday night. This is a good thing for Sony given Carmack wasn't quite so thrilled with the previous Cell-based PlayStation 3.
"I can't speak freely about PS4, but now that some specs have been made public, I can say that Sony made wise engineering choices," he said Friday morning via Twitter.
Carmack said last year that he wasn't particularly excited about the next-generation console hardware. He predicted that Sony and Microsoft will fight over gigaflops and teraflops and more, but in the end, their efforts won't make a difference. Bringing a new gaming experience will be the answer as Nintendo proved with the launch of its Wii console. Both Sony and Microsoft tried to mimic Nintendo's success, but both technologies felt somewhat "tacked on" compared to the Wii's native motion-sensing experience.
"In many ways, I am not all that excited about the next generation," he said. "It will let us do everything we want to do now, with the knobs turned up. Take a current game like Halo which is a 30 Hz game at 720p. If you run that at 1080p, 60 frames with high dynamic frame buffers, all of a sudden you've sucked up all the power you have in the next-generation. It will be what we already have, but a lot better. You will be able to redesign with a focus on DirectX 11, but it will not really change anyone's world."
Back in December, he predicted that the next-generation consoles will still target 30 frames per second instead of shooting for twice that amount. Carmack seemingly backed up a comment made by DICE rendering architect Johan Andersson who defended the studio's decision to lock Battlefield 3 at 30fps. He said that "huge levels, lots of players, great effects, destruction, vehicles and varied gameplay is more important than 1080p."
Even Epic Games chose to leave Gears of War 3 at 30fps despite being able to push the framerate further. "Our target is, and shall remain, 30fps," former Epic superstar Cliff Bleszinski said in an interview. "When asked about 60 we always respond that we'd rather have the extra juice to put more on screen and stick with 30."
But that was a "generation" ago. Will developers be more inclined to push tons of content and visual effects at 60fps on the new hardware sets? In the case of Sony, it seems the company has made the right hardware decisions with the PlayStation 4, a far different story than what was heard and seen from developers who struggled with the PlayStation 3's heterogeneous multi-core Cell processor and toolset.
Then the article is only semi related and seems to push that it will only be the same. But better.
Then it ends on a questioning note.
Dear tom, write better titles!
It's a great year to be a gamer.
Then the article is only semi related and seems to push that it will only be the same. But better.
Then it ends on a questioning note.
Dear tom, write better titles!
Imho.
It's a great year to be a gamer.
He has a hand in most every technological innovation for gaming. Maybe not necessarily in the creation, but certainly in other aspects. He is a really brilliant guy, watch this keynote (long, but oddly interesting the whole way through) from quakecon
http://www.youtube.com/watch?v=wt-iVFxgFWk
He is a genius that is actually innovating.
A lot of people may have bad things to say such as arrogance or over rated but the mans mind is one that is truly unmatched in his industry... he builds space rockets for fun and takes on reinventing vr for a laugh... he is truly a god among men (in his industry)
We need more people like him with a critical mind but a very open way of thinking, how many other companies open source there shit when they release their new engine?
AAA title Rage, multitexture technology, rejuvenated VR technology, Armadillo Aerospace, father, etc
Just covering myself legally son... if you can't see that.
Actually its only for the future SoC
http://technewspedia.com/rumor-intel-x86-socs-will-not-support-dedicated-gpus/
I hope this is correct viper666. We'll have to see. But if it is true that Intel plans to cut out AMD and Nvidia discrete GPUs, I will view it as more of a move against Nvidia. Apparently, Nvidia has not returned a profit on their Tegra line. If their GPU business were to be cut, Nvidia would be in hot trouble. Maybe Intel wants to put Nvidia into such a position where it has no option but to sell to Intel? AMD, however, could survive such a move with their APUs.
Have fun.
This article was all over the place BTW, but so am I sometimes.
30 FPS is way too low. If they used mouse aim, they would really feel the difference. I find it hard to stand 60 FPS. I waited a long time to switch from CRT mainly because of the 60Hz max on most flat panel monitors. Very disappointed in Carmack and Rage because of that. He though about it a lot, then decided to put a hard cap on 60 FPS with Rage. WTF... why make it so we can't adjust the FPS cap Carmack?
The game RAGE is awesome fun. Some people complained that the mission was too short. That is true if you are trying to set a record to finish it first, but there is plenty of room for exploration and side missions. I played the game though 3 times last year. I found the introduction of driving to the FPS genre very innovative and fun. After all he tested it with his kids to make sure they thought it was fun.
From what I am hearing good luck selling or buying a used game and make sure your internet is on and their spy camera is on if you want to play.