Apple has attracted a lot of attention for its MacBook Air refresh and the launch of Lion but the company also announced earnings for its third fiscal quarter this past Tuesday. The Cupertino-based company posted record quarterly revenue of $28.57 billion and record quarterly net profit of $7.31 billion, or $7.79 per diluted share. These results compare to revenue of $15.70 billion and net quarterly profit of $3.25 billion, or $3.51 per diluted share, for the same period last year.
"We are extremely pleased with our performance which drove quarterly cash flow from operations of $11.1 billion, an increase of 131 percent year-over-year," said Peter Oppenheimer, Apple’s CFO. "Looking ahead to the fourth fiscal quarter of 2011, we expect revenue of about $25 billion and we expect diluted earnings per share of about $5.50."
iPhone, iPad, and Mac sales were all up, increasing 142 percent, 183 percent and 14 percent respectively. The only product that saw a decline in sales was the iPod, which suffered a 20 percent unit decline compared to the same period last year. As far as unit sales go, Apple sold 20.34 million iPhones, 9.25 million iPads, 3.95 million Macs and 7.54 million iPods.
Apple Chief Executive Officer Steve Jobs said that with revenue up 82 percent and profits up 125 percent, this has been Apple's best ever quarter.
"Right now, we’re very focused and excited about bringing iOS 5 and iCloud to our users this fall," Jobs said.
tis a sad day indeed...
gameing in general needs a good pc, only because of f***ing direct x, if microsoft didnt produce fud back when opengl was picking up and being widely used, we would most likely not be useing windows today.
think of it. most kids back than had a computer for games. and the pc was expensive enough without windows added cost. so a linux distro and there you go. the linux distro would have mostly followed windows evolution, but without the complete ui revamp that visa and 7 did.
because microsoft wouldn't be dominant, business probably would use the os that everyone got use to, kind of like how photoshop is used because thats what everyone pirated, they learned it, got use to it, and now its the default the pros use.
now back to opengl. if that would have taken off like it should have, due it it being better than direct x and having more features until dx11 (even than i'm not sure what 11 does gl cant as of now)
- buy a 5 litre v8 , with 20 inch rims and 2 mpg, to take your kids to school
- buy a 600$ phone that cost 99$ to build, but cannot successfully make phone calls
- or you can chose a 800$ tablet that has less use than the aforementioned car..