Google Intros Google Play Game Services at I/O

Earlier this week, word got out that Google was planning to launch some new features for Google Play games at Google I/O. The company did indeed unveil 'Google Play games services' today during its extremely long Google I/O keynote.

Previous rumors said we'd see match making, achievements, scoring and leaderboards, a whole lot of Google+ integration and save game syncs that allow you to access your saved games and settings across all of your devices. Today's announcement confirmed a lot of the rumored features and offered a little more information on these new features.

 

"These services help you make your games more social, with achievements, leaderboards, and multiplayer, as well as more powerful, storing game saves and settings in the cloud," said lead product manager Greg Hartrell. "They are available on Android, and many on iOS or any other connected devices. By building on Google’' strengths in mobile and cloud services, you can focus on what you’re good at as game developers: creating great gaming experiences for your users."

You can play games incorporating Google Play games services starting today. Google highlighted World of Goo, Super Stickman Golf 2, Beach Buggy Blitz, Eternity Warriors 2, and Osmos in a blog post detailing game services.

Check out our other Google I/O coverage:

Live Blog: Tune in for Live Coverage of Google I/O 2013

Google Announces GS4 with Stock Android at Google I/O

Google Launches All Access Music Streaming Service

Google Intros Google Play Game Services at Google I/O

Google Maps Gets a Revamp You'll Actually Notice

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Jane McEntegart
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Jane McEntegart is a writer, editor, and marketing communications professional with 17 years of experience in the technology industry. She has written about a wide range of technology topics, including smartphones, tablets, and game consoles. Her articles have been published in Tom's Guide, Tom's Hardware, MobileSyrup, and Edge Up.