We're live in San Jose at AMD's annual developer summit. Tune in here to get the latest live updates from the keynotes!
Keep checking back for constantly updating coverage:
Click here to read about the first keynote from Monday!
Stay on the Cutting Edge
Join the experts who read Tom's Hardware for the inside track on enthusiast PC tech news — and have for over 25 years. We'll send breaking news and in-depth reviews of CPUs, GPUs, AI, maker hardware and more straight to your inbox.
New Chinese GPU arrives to challenge Nvidia's AI dominance but falls woefully short - Loongson unveils LG200 GPGPU, up to 1 Tflops of performance per node
Yes, you can have too many CPU cores - Ampere's 192-core chips break ARM64 Linux kernel in two-socket systems, company requests higher core count support
Who else thinks PS4 & XB1 pulled resources and are responsible for ongoing delays in the general release of the Kavari APU's?Reply
A bit like the PowerVR Neon 250 delays on the PC in order to get the Dreamcast out back in the day... albeit far less severe.Reply
Tom stilll has not thread about http://developer.amd.com/tools-and-sdks/heterogeneous-computing/ when all other sites do. This is future.Reply
11918383 said:Who else thinks PS4 & XB1 pulled resources and are responsible for ongoing delays in the general release of the Kavari APU's?
That would be my ques allso. The AMD has no resourses to do everything, so they have to chose where they are putting their dollars at any given moment. Intel can burn money in R&D and even make bad decisions from time to time. They can afford it. AMD has to keep its cost tight.
At this moment they are in par with Nvidia in GPU front and they lead Intel in the same avenue, so anything related to GPU power is their only way of competing the Intel at this moment at least. Resently they have put their focus on console prosessors and now they will use some of that know how to their APU:s as soon as they will have resources to do it. At this moment many of those who did console development have been allready realligned to other projects, but it will take some time until they will catch up.
If AMD can deliver a powerhouse APU with Kaveri design (even if it's in a 95w or 125w part) i think it may be indicative of a stong Steamroller CPU line up. It is time AMD fix their stuff in their modular architecture and put a smile on the consumer's faceReply
11932363 said:How about an actual CPU instead of useless APUs from AMD...
It would go against their current push for HSA in that case. Rumored IPC numbers make kaveri look good so far. Mantle gaming wise has already been proven to drastically decrease CPU loads in gaming. an Oxide Dev(group of devs who broke off of Civ 5 to create a new engine) at the APU summit downclocked an 8350(4.0 ghz stock) down to 2.0 Ghz, he reported no frame loss and that at 2.0ghz the nitrous engine was still gpu bound. EA has already signed up to have mantle included in 15+ games running Frostbite 3.(e.g BF4, Mirror's Edge 2, Dragon's Age Inquisition, Starwars: Battlefront) Whatever Oxide makes uses it. Star Citizen is known to use both mantle and physx. Latest news also brings up that mantle may possibly be gpu agnostic and work on nvidia cards as well. Its safe to guess that almost any game running mantle will primarily be gpu bound.
i think this kind of tells the story amd cpu for mid range(FX series) are dead, they are an apu, gpu manufacturer god damn.... and if anyone thinks that a f****g APU will be good enough to compete with core i5 you are hugely mistaken that will not happen in the near futureReply