HoloLens, A Year Later: A New Demo At Build 2016

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Seth Colaner previously served as News Director at Tom's Hardware. He covered technology news, focusing on keyboards, virtual reality, and wearables.

  • Badartdog
    And so, we slip quietly into the darkness of false truth. Why bother with everyone else's reality, when you can make your own, in the comfort of your own home ?
    Reply
  • wifiburger
    argh, still this nonsense development about HaloLens, here's a free tip, keep development of your techs hidden and release infomation when you have something affordable and ready for mass production, this makes VR look amazing with companies already in productions and tons of games,
    Reply
  • RedJaron
    17745659 said:
    argh, still this nonsense development about HaloLens, here's a free tip, keep development of your techs hidden and release infomation when you have something affordable and ready for mass production, this makes VR look amazing with companies already in productions and tons of games,
    Except if you don't hold events like this and keep things under wraps like you suggest, it gets very difficult to generate exposure and excitement for your product. That means getting third-party buy in and support for your product during development suffers. That means few people want your product once it finally hits retail.
    Reply
  • KermodeTech
    And so, we slip quietly into the darkness of false truth. Why bother with everyone else's reality, when you can make your own, in the comfort of your own home ?

    I think your quote is more relevant to the nature of VR isolation. Also, I don't think the slipping into a darkness of false truth is more relevant today than any other point in history, (think printing press, television, or even as far as spoken language). The notion that a "true" truth exists is what leads to blind faith and discontinued learning. I'm a believer in a truth existing in the collective "false" truths of us all. There is no real world, only many individuals' constructs of a world, and one must find comfort in that, as there is no way to identify whether your notion of truth is true or false...

    I need go on a walk, I'm trippin'.
    Reply
  • quilciri
    17745659 said:
    argh, still this nonsense development about HaloLens, here's a free tip, keep development of your techs hidden and release infomation when you have something affordable and ready for mass production, this makes VR look amazing with companies already in productions and tons of games,


    Go launch a worldwide, or even just national product. Then come back and tell us how easy it was to get developers and investors behind you without public knowledge and interest.
    Reply
  • quilciri
    17744595 said:
    And so, we slip quietly into the darkness of false truth. Why bother with everyone else's reality, when you can make your own, in the comfort of your own home ?

    ...said the comment on an internet forum.

    No hate :)
    Reply
  • Achoo22
    An "academy", so they can "educate" you on all the merits of their product. Obviously, anyone not on board is uneducated.
    Reply
  • jblosun
    A man calling himself "Viral" blaming you for the problems with their program is the quintessential Microsoft experience.
    Reply
  • computerguy72
    It still sounds like the FOV of the hololens is too small to be particularly useful yet. Hopefully they can continue to improve it prior to production.
    Reply
  • scolaner
    17749543 said:
    A man calling himself "Viral" blaming you for the problems with their program is the quintessential Microsoft experience.

    Lol...although that's his actual name, given to him by his parents.
    Reply