Oculus Go Dynamic Clock Speed Adjustments Preserve Battery Life, Reduce Heat

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Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years.

  • ZolaIII
    Wrong SoC for even trying to do power/performance adjustments. On S835 - S845 you can opt to turn off (hotplug) the additional core's that you really don't need (as two of each is most of the times enough) this is rather helpful when it comes to giving a GPU much needed headroom & with limiting the big cores clocks (for typical workloads) by scheduler (interactive usually preferred) to a reasonable & sustainable lv it's possible to to take a power consumption down for a 1W which makes its power peek drive more towards sustainable (2.5W on mobile) & to little to none throttling on long gaming seasons. On something that has a narrow usage & task specific use it's much easier to do a much better job in optimising than on over crowded with tasks, back tasks & IRQ's Android.
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  • computerguy72
    Same FOV, same resolution, tiny storage, ancient SOC - why is this good?
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