Owlchemy Labs Innovates New Mixed Reality VR Techniques: Depth Sensing Camera, In-Game Compositing

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Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years.

  • Sharky36566666
    This type of feedback will become a required must have feature for AAA multi user xR experiences. Not to use to see myself , but for the remote users within the same experience to see me experiencing in the experience along side them.
    Reply
  • Jeff Fx
    18684192 said:
    This type of feedback will become a required must have feature for AAA multi user xR experiences. Not to use to see myself , but for the remote users within the same experience to see me experiencing in the experience along side them.

    If it was used for that, others would see you with your VR headset on. Scanned avatars with no headset on would be a lot better for that purpose.

    This will be most useful for being able to see our own bodies in VR, which will make it much more immersive.
    Reply