Valve Software and Nvidia aren't the only ones trying to transform the PC gaming scene; Razer is jumping on the bandwagon as well thanks to Project Christine. The company promises that Project Christine will be the most modular gaming system ever, that it will change how users will view PCs from here on out.
According to Razer, this modular setup eliminates the technical know-how, allowing anyone to put a gaming rig together. And as new upgrades come to the market, owners can easily and quickly upgrade the same rig without additional technical assistance or fears of obsoleteness and incompatibility.
We've seen something like this before with Xi3's Piston and its other small form factor modular PCs. However, Razer's take on the modular design appears to be a bit deeper, allowing novice customers to replace the CPU, the GPU, the memory, the storage and more.
Need more storage and graphics power? Simply insert additional modules, or swap the old ones out. The PCI-Express architecture of Project Christine automatically syncs components.
"The modularity of Project Christine make it perpetually customizable, offering plug-and-play upgradability as new and improved technology evolves, ostensibly eliminating the need to replace entire systems," Razer's press release reports. "Modules connected to the PCI-Express backbone can be added in any order or combination, featuring up to quad-SLI graphics, multiple SSD and RAID storage components, I/O and even power supplies, ensuring maximum flexibility."
Razer explains that each sealed module is entirely self-contained and features active noise cancellation and liquid cooling. This aspect allows Razer to factory overclock components without voiding warranties. The system also comes packed with a touch-based LCD screen that indicates control and maintenance information, as well as the ability to run two different operating systems.
When asked about a set of minimum hardware specs, a Razer rep told Tom's that the company is currently looking at all types of components. The project is still a concept, so pricing was out of the question as well. However, here's a neat twist: there may be a tiered subscription system that will send new components to subscribers when they're released.