VIA's K8T800 Pro Bumps up HyperTransport Speed, But Lacks Punch
Features
By
Patrick Schmid
published
Test System
For our test of the K8T800 Pro, VIA sent us a reference board based on Socket 940.
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| AMD Processors (Socket 940) | |
|---|---|
| 200 MHz FSB (DUAL DDR400) | Athlon FX-53 (2400 MHz 128/1024 kB) |
| Memory | |
| Dual-DDR400 | 2 x 512 MBMushkin PC3200 ECC Registered High PerformanceCL 2.0-3-2-6 |
| Motherboard | |
| AMD Athlon 64 FX Platform(Socket 940) | VIA 5796B Rev: unknowVIA K8T800 Pro ChipsetBIOS: 82c-per0 (04/13/2004)VIA VT6122 Gigabit Ethernet Controller |
| Common Hardware | |
| Sound Card | Terratec Aureon 7.1 Space96.00 kHz sample rate |
| Graphics Card | Asus A9800XT/TVD, Rev. 1.01GPU: ATI Radeon 9800XT, 412 MHz Chip ClockMemory: 256 MB DDR-SDRAM, 365 MHz Chip Clock |
| Hard Drive (AMD System) | FastTrak S150 TX2plus (Bios: 1.00.0.30)2 x SATA Maxtor 6Y080M0 (RAID 0)80 GB / 8 MB Cache / 7200 rpm |
| DVD/CD-ROM | MSI MS-8216 16x DVD |
| Software | |
| Graphics Driver | ATI Catalyst 7.97 |
| Chipset Driver | VIA Hyperion 4in1, Ver. 4.51 |
| DirectX | 9.0b |
| OS | Windows XP Professional, Build 2600Service Pack 1 |
Benchmarks And Settings
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| OpenGL | |
|---|---|
| SPEC viewperf | Version 7.1.11280x1024 32 Bit |
| DirectX 8 | |
| Unreal Tournament 2003 | Version: 22061024 x 768 / 32 bit / Audio = offsystem/benchmark.exeTexture Detail = NormalCharacter Detail = NormalWorld Detail = HighestPhysics Detail = Highall = on, Decal Stay = High |
| DirectX 9a | |
| 3DMark 2003 | Version 3.4.01024 x 786 - 32 bitGraphics and CPU Default Benchmark |
| X2-The Threat | Version 1.01024x768x32(X8R8G8B8)Demo - bechmarkGraphic Settings: all off |
| AquaMark3 | Version: 3.01024 x 768 - 32 bitAudio = offAdvanced MeasurementAntialiasing mode: offAnisotropy: offLevel Detail: very low |
| Synthetic | |
| PCMark 2004 Pro | Version: 1.1.0CPU and Memory Tests |
| SiSoftware Sandra 2004 | Version 2004.10.9.89CPU Test = MultiMedia / CPU ArithmeticMemory Test = Bandwidth Benchmark |
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Editor-in-Chief (2005-2006)
Patrick Schmid was the editor-in-chief for Tom's Hardware from 2005 to 2006. He wrote numerous articles on a wide range of hardware topics, including storage, CPUs, and system builds.
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