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Results: Viewing Angles And Uniformity
The more monitors we test, the more we can see that off-axis viewing performance is dependent not only on pixel structure (IPS, PLS, TN, etc.) but the backlight technology as well. And we can see that the anti-glare layer makes a difference too.
For the time being, high-refresh monitors are based on TN-film technology and therefore subject to its inherent disadvantages. At a 24-inch size, head-on viewing is essentially unaffected. But any shift to the sides creates a noticeable color shift to red. Setting the screen height is important too, as you can see. Moving vertically off-center means you’ll see a significant loss of detail in the image.
Screen Uniformity: Luminance
To measure screen uniformity, zero and 100-percent full-field patterns are used, and nine points are sampled. First, we establish a baseline measurement at the center of each screen. Then the surrounding eight points are measured, their values expressed as a percentage of the baseline (above or below). This number gets averaged. It is important to remember that we only test the review sample each vendor sends us. Other examples of the same monitor can measure differently.
First up is black field uniformity.
Our particular G2460PQU sample shows a few visible flaws in both uniformity tests. The main culprit in our black field measurement is hotspots at the center and lower-left zones. They’re hard to point out with the naked eye, but of course our C6 sees better than we can. Our standard is 10 percent or below, so an 11.15-percent measurement represents only a slight error.
Here’s the white field measurement.
The hotspot in the white field measurement is again at the screen’s center, where it’s about 20 cd/m2 brighter than the surrounding area. We had no issues viewing actual content, fortunately.
Screen Uniformity: Color
To measure color uniformity, we display an 80-percent white field and measure the Delta E error of the same nine points on the screen. Then we subtract the lowest value from the highest to arrive at the result. A smaller number means a display is more uniform. Any value below three means a variation that is invisible to the naked eye.
Color uniformity is better, with no visible tints anywhere on the screen. We like to see a result under three, and all of the displays in our group achieve that. In fact, it’s unusual for us to ever receive a monitor that exhibits anything but excellent color uniformity.
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Christian Eberle is a Contributing Editor for Tom's Hardware US. He's a veteran reviewer of A/V equipment, specializing in monitors. Christian began his obsession with tech when he built his first PC in 1991, a 286 running DOS 3.0 at a blazing 12MHz. In 2006, he undertook training from the Imaging Science Foundation in video calibration and testing and thus started a passion for precise imaging that persists to this day. He is also a professional musician with a degree from the New England Conservatory as a classical bassoonist which he used to good effect as a performer with the West Point Army Band from 1987 to 2013. He enjoys watching movies and listening to high-end audio in his custom-built home theater and can be seen riding trails near his home on a race-ready ICE VTX recumbent trike. Christian enjoys the endless summer in Florida where he lives with his wife and Chihuahua and plays with orchestras around the state.
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I have a AOC G2460P monitor myself, and a unpleasant surprise was that refresh rate of 144 Hz wasn't supported if using the DisplayPort connection. Does G2460PQU have the same limitations, or does it actually support 144 Hz over DisplayPort?Reply
After some googling it seems that G2460PQU and G2460P is the same model. So beware if you want to use Displayport you wont be able to use the 144 Hz setting too! And this doesn't have any blur reduction either! It seems there is actually a new updated model to be released this month the AOC G2460PG. And it has nvidia g-sync support and blur reduction, and supports 144 over dIsplayport.Reply
TL;DR: G2460PQU = DO NOT BUY, G2460PG = BUY.
Good review. Thanks.Reply
Bezel width: 0.6-1 inched / 15-25 mm
13687399 said:I have a AOC G2460P monitor myself, and a unpleasant surprise was that refresh rate of 144 Hz wasn't supported if using the DisplayPort connection. Does G2460PQU have the same limitations, or does it actually support 144 Hz over DisplayPort?
The PQU does accept 144 Hz over DisplayPort.
A bit of googling brought up this article - http://pcmonitors.info/reviews/aoc-g2460pqu which says: " The image provided by DisplayPort is very similar on this monitor and it should also support the maximum (144Hz) refresh rate. Unfortunately that was not the case during our testing" and "The PC resolutions below this should feature 1920 x 1080 with 100Hz, 120Hz and 144Hz selectable – but that isn’t the case.". It seems there are different revisions of this monitor with the same model number. So if you buy one of those than you are practically gambling about the 144 Hz support.13688062 said:13687399 said:I have a AOC G2460P monitor myself, and a unpleasant surprise was that refresh rate of 144 Hz wasn't supported if using the DisplayPort connection. Does G2460PQU have the same limitations, or does it actually support 144 Hz over DisplayPort?
The PQU does accept 144 Hz over DisplayPort.
Will we ever see here a review of even one non-TN gaming monitor? The reduced color depth renders to image quality absolutely disgusting.Reply
I will be the first one to congratulate you when you publish the next review of a monitor with a non-TN panel working over 60Hz.
Yet another low res 1080p panel - Yawn!Reply
I have that model too and i buy it after a HP 23xi IPS LED Panel.Reply
I understand that.
It doesnt worth 300€ for this model. All you need is 60hz and 24" Panel that you can take it with 120€. For me IPS Panels offer you way better colors so for me its better. Now if you want it for a GTX780 and above and you wanna play over 60FPS it may worth.
But have in mind that a normal monitor cost ~120$ and this model cost double. You can spend that money in other hardware areas like better GPU for example.
Sorry, but I won't ever buy another 1080p "gaming" display. 1920x1200 is vastly superior for "gaming" screens, and it's a shame the industry has veered away from it.Reply
I guess the thought process involves "and you can watch HD movies on it". Needless to say the 16:9 ratio is cheaper for manufacturers, and it's a great sales pitch. Well, give me a break. I got suckered into that line of thinking and I probably watched 2-3 movies on my "gaming" 23 inch monitor in 4-5 years.
Let's keep the movies where they belong in the living room and re-focus "gaming" screens where they should have never left - in the 16:10 aspect ratio.
If a game isn't enjoyable at 60Hz it isn't going to be enjoyable at 144Hz. And if it is enjoyable at 144, it still will be at 60. I've had some of the greatest fun over the last 30 years playing on tiny monitors, at low resolution and probably less than 30fps. I don't need the industry telling me what I need to have fun just so they can move more product.Reply