Gameplay Stinks with RTM Vista and Current Drivers

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Overview Of Vista's Graphical Interface

Whether you have seen it on the Web or in the brief introduction, Windows Vista has a new look and feel. Unlike the last few versions, the change is not skin deep. The changes to the graphical interface go much further. Actually, the changes go straight to the core. Previous versions of Windows used the graphical device interface (GDI) as its primary application programming interface (API) for handling various 2D output devices. While GDI formed the basis for 2D and most of a user's interface experience, DirectDraw and Direct3D were created for 3D games and applications. Starting with Windows 2000, device drivers were required to conform to the Windows Driver Models WDM. That is all kernel-mode device drivers needed to meet a standard. Each new version made earlier version features of WDM available in the new version unless there was need for a major change. Below you can see the Windows XP driver model (XPDM) and its interaction with other APIs and their runtimes.

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