15 days after its official release I eventually received my very own Pentium MMX 200. It was actually a kind donation of Erik Wagner from Nutek Systems USA, IL. I installed it on my system and it it ran straight away without any problems even at 208/83, 225/75 and 250/83 MHz. I am currently using it on my ABIT IT5V at 225/75 MHz with 64 MB SDRAM.
Before you start bombarding me with emails, asking why I used 205/68 instead of 200/66, or 166/66 instead of 171/86, I would like to explain the reason for it. I wanted to show most impressingly, that under some conditions the Pentium MMX 166 is even faster than a slightly tuned Pentium Classic 200 at 205/68. Hence I used the slowest Pentium MMX to compete against the fastest official Pentium Classic at turbo frequency.
|Benchmark(System: ABIT IT5V, 32 MB SDRAM, Diamond Stealth 64 Video VRAM w/2 MB)||Pentium MMX205/68||Pentium Classic205/68||Pentium MMX166/66|
|Business Winstone 97 (@1024x768x256x60)||44.3||40.1||41.2|
|High-End Winstone 97 (@1024x768x256x60)||19.5||17.3||17.5|
|Business Graphics Winmark 97 (@1024x768x65536x75)||55.1||45.1||49.8|
|High-End Graphics Winmark 97 (@1024x768x65536x75)||28.6||24.2||25.3|
For people who are using lots of Windows business applications, the Pentium MMX is certainly worth getting. Even the Pentium MMX 166 is already 5% faster than a maxed out Pentium Classic 200 at 205/68 MHz.
|Direct3D Tunnel Benchmark RAMP (@640x480x256) [fps]||18.6||18.7||15.0|
|Direct3D Tunnel Benchmark RGB (@640x480x256) [fps]||9.0||4.1||7.6|
|Direct3DTest RAMP - Fill Rate [mpps]||5.89||5.41||5.09|
|Direct3DTest RAMP - Polygon Throughput [kpps]||150.29||142.00||133.25|
|Direct3DTest RAMP - Intersection Throughput [kpps]||1.23||1.19||1.04|
|Direct3DTest RGB - Fill Rate [mpps]||5.41||1.46||4.57|
|Direct3DTest RGB - Polygon Throughput [kpps]||165.17||172.37||139.18|
|Direct3DTest RGB - Intersection Throughput [kpps]||1.00||0.32||0.84|
|Direct3D FlipCube Benchmark - RAMP (@640x480x256) [fps]||76||76||76|
|Direct3D FlipCube Benchmark - RGB (@640x480x256) [fps]||76||49||76|
|Direct3D Twist Benchmark - RAM (@640x480x256) [fps]||42.0||42.0||38.5|
|Direct3D Twist Benchmark - RGB (@640x480x256) [fps]||26.0||16.0||22.0|
|Winbench 97 DirectDraw/Animate Screen Size 1280x1024 [pixels drawn]||42.4||35.6||38.3|
|Winbench 97 DirectDraw/Fill Color Depth 8 Bit Color [pixels drawn]||252||252||252|