Radeon HD 5550 And 5570: Pumped Up With GDDR5

The Radeon HD 5550 Architecture

We’ll start by looking at a block diagram of the new Radeon HD 5550. The GPU is actually the same RV830-based silicon used in the Radeon HD 5570/5670, but with some functionality disabled.

In the big scheme of things, not much is changed. The only notable modification is that the Radeon HD 5550 GPU has four single-instruction multiple-data (SIMD) engines, while the Radeon HD 5570/5670 has five. Each SIMD engine features four texture units and 16 stream processors, and each stream processor has five ALUs (AMD calls them stream cores). Therefore, the Radeon HD 5550 GPU has 320 stream cores and 16 texture units, compared to the Radeon HD 557/5670’s 400 stream cores and 20 texture units. Aside from this 20% reduction, nothing else has been disabled. The Radeon HD 5550 sports the same dual 64-bit memory controllers sharing two render back-ends as the Radeon HD 5570/5670. Each render back-end contains four color render output units (ROPs) resulting in a total of eight ROPs and a combined 128-bit memory interface.

The end result is that the Radeon HD 5550 GPU is quite powerful for a low-end part (certainly a lot more powerful than the Radeon HD 5450 and its 80 stream cores). Often, when low-end GPUs are designed, the render back-ends are sacrificed.  But the Radeon HD 5550 maintains the same ROP count as the Radeon HD 5570 and 5670. To get the whole story though, let’s look at the complete list of specifications:

Swipe to scroll horizontally
Header Cell - Column 0 Radeon HD 5550Radeon HD 5570Radeon HD 4670
Shader Processors:320400320
Texture Units:162032
Color ROPs:888
Fabrication process:40 nm40 nm55 nm
Core Clock:650 MHz650 MHz750 MHz
Memory Clock:900 MHz DDR3900-1000 MHz GDDR5900 MHz DDR3900-1000 MHz GDDR51000 MHz DDR3
Memory Bus:128-bit128-bit128-bit
Data Rate:1.8 Gb/s DDR33.6-4 Gb/s GDDR51.8 Gb/s DDR33.6-4 Gb/s GDDR52 Gb/s DDR3
Compute (GFLOPs):352520480
Transistors (Millions):627627514
Max Power (W)3942.759
Idle Power (W)101014

The numbers show us how AMD is wedging the Radeon HD 5550 into the 5000-series: by dropping the GPU's core clock in order to keep performance in line with the product’s placement. But overclockers can see the Radeon HD 5550’s potential. The RV830 GPU should be able to handle a 700 MHz operating frequency with ease, and at that speed, the Radeon HD 5550 should be quite competitive with the Radeon HD 5570.

On top of this, the GDDR5 version of the Radeon HD 5550 offers more than twice the memory bandwidth of AMD's Radeon HD 5570 DDR3. It’s quite possible that could offset the core clock (and possibly the 80-core advantage) of the Radeon HD 5570. If this proves to be the case in the benchmarks, budget-oriented gamers will have an attractive board to tweak and tune. Of course, it'd be a little awkward for AMD, with the Radeon HD 5550 DDR5 and Radeon HD 5570 DDR3 performing uncomfortably similarly. We’ll keep our eyes on these two cards in the upcoming test results.

Finally, let's take a look at the new GDDR5-based Radeon HD 5570 and see how it stacks up against the Radeon HD 5670 and Radeon HD 5570 DDR3:

Swipe to scroll horizontally
Header Cell - Column 0 Radeon HD 5670Radeon HD 5570 GDDR5Radeon HD 5570 DDR3
Shader Processors:400400400
Texture Units:202020
Color ROPs:888
Core Clock:775 MHz650 MHz650 MHz
Memory Clock:1000 MHz GDDR5900-1000 MHz GDDR5900 MHz DDR3
Memory Bus:128-bit128-bit128-bit
Data Rate:4 Gb/s GDDR53.6-4 Gb/s GDDR51.8 Gb/s DDR3
Compute (GFLOPs):620520520
Transistors (Millions):627627627
Max Power (W)6142.742.7
Idle Power (W)141010

Armed with the same GDDR5 memory as the next-highest model in AMD's Radeon HD 5000 family, the only functional difference between the Radeon HD 5570 and 5670 is 125 MHz of core clock speed. The Radeon HD 5570 GDDR5 might reach Radeon HD 5670 performance when overclocked, but 775 MHz on the core might be a bit of a stretch without a voltage increase. We’ll see how things turn out when we try our hand at overclocking these cards.

Contributor

Don Woligroski was a former senior hardware editor for Tom's Hardware. He has covered a wide range of PC hardware topics, including CPUs, GPUs, system building, and emerging technologies.