Even though the Zotac RTX 4070 Ti does okay at 4K — and it does much better in games that support DLSS upscaling — 1440p is really the sweet spot for this sort of card. It goes from averaging 51 fps overall (all the DXR games come up well short of 60 fps) to averaging 93 fps (with only Cyberpunk 2077 not managing 60 fps or more).
The Zotac versus Asus 4070 Ti matchup doesn't change, as the two are effectively tied (Cyberpunk is the only game that shows more than a 2% difference). The same goes for the Zotac versus RX 7900 XT, where it still has an overall lead of 4%. It's also 20% faster in our ray tracing suite, and 5% slower in the rasterization suite.
Looking at the individual games, you could argue that there are too many DXR games relative to the market at large, but do note that the performance gap in most rasterization games is less significant.
Borderlands 3 gives AMD a 25% lead, and Far Cry 6 and Watch Dogs Legion are about 15% faster. However, all three games are running at well over 100 fps on either GPU. Nvidia gets a couple rasterization wins as well, in Forza and Warhammer 3 again, while six other games show less than a 5% difference.
Contrast that with AMD losing by 9% or more in each of our DXR tests, with bigger losses in the most demanding titles (Cyberpunk and Minecraft). A 10–15 percent difference might be noticeable, maybe, when your fps is in the triple digits. When you're only getting 40–60 fps, however, 15–20 percent gains are far more useful.