Wrapping up the testing with our 1080p ultra results, this is mostly to show that there are lots of games where having a 240Hz or even 480Hz display isn't actually that important. Unless you play esports games, naturally.
Overall performance on the Zotac RTX 4070 Ti averaged 128 fps, with the rasterization suite netting 156 fps while the ray tracing games only averaged 95 fps. What's more, if you actually are playing esports games like Counter-Strike: Global Offensive, basically all of the GPUs in the above chart will easily break 300 fps (provided your CPU is fast enough). Light esports fare doesn't require an $800 GPU, in other words.
Against AMD's RX 7900 XT, the Zotac does slightly better this time with an 8% lead. We're probably bumping into CPU bottlenecks in at least a few of the games, particularly the rasterization games. The two cards are tied overall in rasterization performance at 1080p, but Nvidia still holds a 21% lead in the DXR suite.
As noted above, high refresh rate monitors can only do so much with a lot of games. For the Zotac RTX 4070 Ti, the highest fps we got on any of the games in our test suite was 218 fps. That was in Horizon Zero Dawn, which is also not coincidentally the oldest game in our current test suite. Far Cry 6 and Borderlands 3 are also pushing close to 200 fps, but other games can end up CPU limited at under 100 fps.
Like Flight Simulator, which is one of the best theoretical use cases for Nvidia's DLSS 3 Frame Generation. Even there, however, where the framerate can double, it doesn't actually feel that much faster. That's because Frame Generation is more appropriately viewed as a frame smoothing technique.
We've said it before, but the best-case scenario for Frame Generation is someone looking over your shoulder, or on a high framerate (120fps) Twitch livestream. There, the viewers will simply see smoother visuals, without actually feeling how responsive the game is. It's not that Frame Generation is bad, but it's definitely being wielded as a marketing weapon while the real-world experience isn't nearly as clear-cut as fps charts might suggest.
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