Microsoft’s Mixed Reality Controllers, Hands On

After making it all the way to San Francisco, I thought, perhaps, I was being tricked. Or maybe just had the wrong street? No, this was the right address. But instead of a shiny, glass-infused, modern-looking building where I would find Microsoft, I stood there blinking at this:

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Seth Colaner previously served as News Director at Tom's Hardware. He covered technology news, focusing on keyboards, virtual reality, and wearables.

  • pegnose
    The controllers' tracking is outside-in. They are tracked by cameras external to themselves - sitting in the headset.
    Reply
  • scolaner
    20112996 said:
    The controllers' tracking is outside-in. They are tracked by cameras external to themselves - sitting in the headset.

    ..that's what the article says...so...?
    Reply
  • dranalli
    I would've been confused by the doors as well.... no windows
    Reply
  • bit_user
    Unsure whether I was about to step into a 1980s action movie-style mafia drug deal or the meeting I was supposed to be attending, I pushed open the door and found, to my great relief, the latter.
    Yeah, what the heck? They should've had a small logo or warned you ahead of time. Did they say anything about it?
    Reply
  • bit_user
    20114147 said:
    20112996 said:
    The controllers' tracking is outside-in. They are tracked by cameras external to themselves - sitting in the headset.

    ..that's what the article says...so...?
    I think @pegnose was referring to this sentence:
    The biggest difference, though, is that the Microsoft controllers offer inside-out 6DoF tracking, so you don’t need to deal with any external sensors.
    I guess you mean to say the HMD is inside-out. That the HMD also provides good outside-in tracking of the controllers seems somehow impressive.
    Reply