Watch three-person tank crew battle in World of Tanks — driver, spotter, and gunner all use custom physical controls

The custom control setup a team created for World of Tanks
(Image credit: jeremy bin (@Shaihuluddedune) on X (formerly Twitter))

There’s no doubt that gamers will go to extreme lengths to achieve realism in their favorite racing game, flight sim, or shooter. However, one group of World of Tanks players has taken the immersion to the next level with a custom controller setup requiring a three-person tank team including a loader for a reloadable cannon.

A brief video appeared on the internet recently, showing the setup in action. One person acts as the tank driver, steering the war machine using a Volkswagen steering wheel. A spotter uses an Oculus Go VR headset to check the sightline and aim the cannon, using a series of cranks that mimic the real controls. Rounding out the team is the loader, who loads empty soda bottles into a working CO2 cannon for each shot. 

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Jeff Butts
Contributing Writer

Jeff Butts has been covering tech news for more than a decade, and his IT experience predates the internet. Yes, he remembers when 9600 baud was “fast.” He especially enjoys covering DIY and Maker topics, along with anything on the bleeding edge of technology.

  • helper800
    Admin said:
    Possibly using API hooks to the game itself, other sensors are triggered when a new round is loaded, signaling the game that the cannon is ready to be fired again.
    World of tanks does not make this possible. The physical act of the loader person has no bearing on the tank in the game's reload. The only characteristics in game that can manipulate loading are contained within the game itself. Imagine in a "competitive" if you could just tell the game the tank is loaded whenever you wanted to with "API hooks?"
    Reply