Our very first test tackles text output. In every case (except for the Atom processor running Windows XP and our Windows 98 SE test system), ClearType was automatically activated.
We used fonts in sizes from 8 up to 197 points in individual increments over a total of 500 sequences. We also randomly selected letters for display, using a randomly selected font color in a randomly selected position on-screen. The initial seed value for the random number generator is always the same, so that all test runs should produce the same results. We used the Arial font for all text output.
GDI Functions called
For the direct text output benchmark:
For the DIB Buffer output benchmark:
There’s nothing controversial under this heading. The Radeon cards don't trail too far behind and show relatively little weakness in this test.
- Introduction: Why GDI Output For 2D Graphics Remains Relevant
- The 2D GDI For Windows XP Through Windows 7, In Detail
- 2D Graphics Output Using GDI: Direct Or Buffered?
- The Radeon HD 5000's Symptoms And Their Relevance To Windows 7
- Tom2D: Our Simple 2D GDI Benchmark
- Tom2D: Text Output
- Tom2D: Line Output
- Tom2D Splines/Bézier Curves
- Tom2D: Polygons
- Tom2D: Rectangles
- Tom2D: Ellipses
- Tom2D: Blitting
- Tom2D: Stretching
- UPDATE: ATI Steps Up With A Hotfixed Driver