Although a number of our tests are changing this quarter, we retain the same workloads and executables for iTune and Lame. We know that there's virtually no difference between Windows 7 and 8. So, we can assume the difference in encoding time between both machines is a result of this quarter's 100 MHz-lower clock rate.
Our comparison has to end there, though, since we're updating the rest of our tests.
Considering the processors in both machines share the same architecture, we expect (and receive) roughly the same outcome from our threaded benchmarks. This quarter's machine ends up being a little bit faster. Could this be a result of tighter memory timings?
- Squeezing More Bang From The Same Buck
- CPU And Cooler
- Motherboard And Memory
- Graphics Card And Hard Drive
- Case, Power Supply, And Optical Drive
- Assembling Our Budget-Oriented Box
- Limited Overclocking Strikes Again
- Test System Configuration And Benchmarks
- Benchmark Results: Synthetics
- Benchmark Results: Battlefield 3
- Benchmark Results: The Elder Scrolls V: Skyrim
- Benchmark Results: F1 2012
- Benchmark Results: Audio And Video
- Benchmark Results: Productivity
- Power Consumption And Temperatures
- Is This Our Best $500 Gamer Ever?