New display hits 1 million FPS — display and high-speed camera could enable 1 Terabit per second communication speeds, beating current network interfaces

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Anton Shilov
Contributing Writer

Anton Shilov is a contributing writer at Tom’s Hardware. Over the past couple of decades, he has covered everything from CPUs and GPUs to supercomputers and from modern process technologies and latest fab tools to high-tech industry trends.

  • Hooda Thunkett
    To me, it looks like bandwidth is probably limited more by the resolution of the camera than anything else. Looking at that "QR code," I'd say you could easily double TX bandwidth by simply doubling the number of pixels in the display.

    Of course, I don't really understand the complexities involved, so that's easy for me to say.
    Reply
  • Neilbob
    I'm sure there are a few CS:GO players that would insist 1 million frames per second would be of vital importance to them.
    Reply
  • helper800
    Neilbob said:
    I'm sure there are a few CS:GO players that would insist 1 million frames per second would be of vital importance to them.
    And I am sure there are some folks who swear that anything above 24 fps is imperceptible to the human eye.
    Reply
  • Geef
    helper800 said:
    And I am sure there are some folks who swear that anything above 24 fps is imperceptible to the human eye.

    Then the directors of The Hobbit released the movie at 48FPS and regular people saw what was possible.
    Reply
  • P.Amini
    This article was an interesting read, it didn't need a clickbait title.
    Reply
  • Nir___
    Admin said:
    XDC has unveiled a microLED-based optical system that transmits data at one million frames per second through free space using a high-speed display and camera pair.

    New display hits 1 million FPS, but it's not for gaming — display and high-speed camera could enable 1 Terabit per second communication speeds, bea... : Read more
    If you watch LOTR trilogy (extended) at 24 FPS, you can fast forward it on this display and watch the entire thing in less than 1 second without skipping a single frame. This is not relevant for The Hobbit trilogy because you would like to skip as many frames as possible.
    Reply