Hands-On: Acer’s Predator Helios 300 3D Display Is a Neat Party Trick Until It Isn’t

Acer Predator Helios 300 SpatialLabs Edition
(Image credit: Tom's Hardware)

Last year, Acer added glasses-free 3D to some of its most expensive ConceptD workstation laptops. Now Acer has upped the ante by introducing a display capable of gaming in 3D without any headwear as part of the Acer Predator Helios 300 SpatialLabs Edition. According to the manufacturer, the display “consists of a 15.6-inch UHD 2D panel with a liquid crystal lenticular lens optically bonded on top of it.”  In other words, the screen can seamlessly switch between 2D and stereoscopic 3D on the fly.

That type of tech has a cost, however. The laptop is expected to arrive in early Q4, with a starting price of $3,399.

We had the chance to go hands-on with an early Helios 300 SpatialLabs Edition (there may be some changes before the final product) to experience the 3D effect in person for an extended period of time. Outfitted with the latest 12th generation i9-12900H and Nvidia 30 series graphics cards, the 3D feature can be applied to over 100 games, including Shadow of the Tomb Raider and God of War. But is this layered effect actually effective in practice?

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Isaac Rouse
Staff Writer

Isaac Rouse is a staff writer at Tom's Hardware. He reviews laptops and various gaming peripherals.

  • gg83
    Hey, great article! I really enjoy the authors writing style.
    Reply
  • hotaru.hino
    I was probably one of the few people who enjoyed the 3DS's gimmick, but I'll agree that stereoscopic 3D is more or less a gimmick because it breaks down the moment you try to move your head from the ideal view point. It breaks the illusion you're "looking into a window" as they probably sell it off to you.

    Head tracking on the other hand...
    Jd3-eiid-Uw
    Reply
  • w_barath
    If they shifted the stereoscopic lens left to right with the position of your head, which is easily doable with just a webcam and a pair of fine-pitch linear actuators, then this would be a worthwhile purchase.

    Without that, it's a $3500USD Crackerjack prize with guaranteed eye/neck strain.

    It's also not for anyone who finds 3D in theatres annoying, for a variety of reasons.

    Personally I find the theatres dial up the parallax to make the 3D effect "pop", but that makes everything feel closer and smaller than it is. It makes a bear charging you feel more like a menacing Chihuahua. So I'm glad they let you dial down the parallax in the app.

    P.S. Seeing double when looking at stereograms can indicate a lazy eye or a sub-optimal near-vision prescription. Talk to your ophthalmologist.
    Reply
  • InvalidError
    Glasses-free 3D is nice, though remaining in the sweet spot for the thing to work properly can be somewhat of a chore. With the 3DS, that sweet spot is something like 1" in diameter, you really need to master maintaining nearly perfect alignment and distance for the 3D effect to be any fun.
    Reply
  • cryoburner
    InvalidError said:
    Glasses-free 3D is nice, though remaining in the sweet spot for the thing to work properly can be somewhat of a chore. With the 3DS, that sweet spot is something like 1" in diameter, you really need to master maintaining nearly perfect alignment and distance for the 3D effect to be any fun.
    Of course, one advantage of the 3DS is that you're holding the screen, making it easier to keep it positioned correctly. Though you have to keep the screen positioned a bit farther away than would be ideal for such a small display.

    In the case of this laptop though, you have to make sure you sit stationary in the perfect position without moving around to keep the 3D active, which seems even less comfortable. I can't help but think that playing these games in a VR headset on a projected virtual screen would produce a better effect, and probably cost a lot less.
    Reply
  • InvalidError
    cryoburner said:
    Of course, one advantage of the 3DS is that you're holding the screen, making it easier to keep it positioned correctly.
    Not sure I would call it an advantage: maintaining the right relative position between your eyes and the screen within about 1" while holding the thing gets pretty tiring over 10-20 minutes and can promote some quite unergonomic positions. I was quite sore by the time I finished A Link Between Worlds in 3D-mode in ~1h increments.
    Reply