Back 4 Blood Tested: Nearly Every GPU Can Hit 60 FPS

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Back 4 Blood arrived just in time for your Halloween zombie-filled party, and we've tested it out on a bunch of graphics cards to see how well it runs. Spoiler: It broke 60 fps on just about everything, provided you use the appropriate settings. Which is good, since the best graphics cards still cost an arm and a leg. Our testing ranges from the top options in our GPU benchmarks hierarchy, down to rather old cards like the GTX 1050, and we've even included some Intel and AMD integrated graphics options.

The Back 4 Blood system requirements look quite tame, and there's a good reason for it. You won't find fancy schmancy ray tracing effects here, though the game does look pretty good. But this is basically Left 4 Dead 3, mostly created by the same people as the first two games, just without Valve's involvement — a good thing since L4D3 likely won't ever see the light of day, given Gabe's apparent aversion to the number three.

Back to the official recommendations, even a lowly GTX 1050 Ti will supposedly manage 60 fps at 1080p and low settings. The RX 570 oddly falls in that same category, even though it's noticeably faster. 1080p high at 60 fps recommends a GTX 970 or RX 590 — again, that's a rather lopsided comparison. 1440p at epic quality recommends an RTX 2070 or Radeon VII, and we get our first mention of DLSS and FSR as being necessary (they're not). And finally, for 4K 60 fps at epic quality, with DLSS or FSR, you'll supposedly need an RTX 2080 Ti or RX 6800.

There's no mention of what you might need for 30 fps at low settings, maybe only at 720p, but we'll cover that as well. Let's also note that while there's no mention of VRAM, based on our testing you only need a 4GB card to attempt running at 4K epic settings, and 2GB was more than enough for 1080p epic settings. We'll have more detail on the settings near the end of this article.

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Jarred Walton
Senior Editor

Jarred Walton is a senior editor at Tom's Hardware focusing on everything GPU. He has been working as a tech journalist since 2004, writing for AnandTech, Maximum PC, and PC Gamer. From the first S3 Virge '3D decelerators' to today's GPUs, Jarred keeps up with all the latest graphics trends and is the one to ask about game performance.

  • Nice ! Good performance review. I guess my RX 480 should also be able to do 60fps on 1080p. Btw, the game uses Unreal Engine 4, so I wouldn't be surprised if the game is not THAT much demanding on the hardware, given how Unreal Engine has scaled and optimized these past years.

    Might grab this game later on. Right now I have 2 games pending, Far Cry 6 and DEATHLOOP.
    Reply
  • Giroro
    "There's now a progression system, pretty much standard fare for any shooter in 2021, and there are more characters to unlock"

    Oh, darn. That dropped my excitement by a huge amount.
    So this is just another garbage dota-inspired f2p platform mixed with a battlepass?
    I'm never again going to pay money to access a game built around a f2p money siphon. Not after how ripped off I felt after having to pay upfront to "buy" rainbow 6 seige.
    Reply
  • eklipz330
    Giroro said:
    "There's now a progression system, pretty much standard fare for any shooter in 2021, and there are more characters to unlock"

    Oh, darn. That dropped my excitement by a huge amount.
    So this is just another garbage dota-inspired f2p platform mixed with a battlepass?
    I'm never again going to pay money to access a game built around a f2p money siphon. Not after how ripped off I felt after having to pay upfront to "buy" rainbow 6 seige.
    i would wait for a sale if you feel this way. it IS good game. im definitely playing the hell out of it on gamepass.
    Reply
  • SyCoREAPER
    Performance aside, all I can say is I am glad I have a Game Pass Trial and didn't buy this game. It has potential but isn't a $60 game.
    Reply
  • Heat_Fan89
    I don’t doubt these results. I’m playing the game on the XBOX One and it looks really good and I have not encountered a single slowdown with hoards of zombies including special effects.

    This game was compared to L4D2 but it reminds me more of DOOM but with zombies instead. Most zombie games use slow plodding zombies. In this game zombies are fast and come at you in large numbers.

    I’m not a huge fan of zombie games but I tried it because I have XBOX Game Pass.
    Reply
  • GalactusTheDestroyer
    I'm having excellent performance on epic at 1440p with HDR on my 2060. Also the game is fun! While not innovative, the card system is pretty cool. It took the Titanfall series to get me used to spending cards instead of hoarding them in hopes of getting the perfect scenario. :) Now all we can hope for is mod support!
    Reply
  • -Fran-
    I played the beta of this game and I couldn't be more disappointed. Plus, their DRM is invasive as hell.

    This is a hard pass for me.

    Regards.
    Reply
  • brandonjclark
    From what I can tell many people are upset (Steam reviews) because Turtle Rock decided to disable SOLO progression of some sort.

    Per a top review on Steam, "Might be a decent game but the developer's choice to disable card progression when playing alone makes this a complete no go for me. What a shame. "

    I cannot support ANY game which makes the SP experience worse.
    Reply
  • bigdragon
    I expect B4B to turn out the same way as Evolve and most other abandoned cooperative games. I'm not getting invested.

    Giroro said:
    "There's now a progression system, pretty much standard fare for any shooter in 2021, and there are more characters to unlock"

    Oh, darn. That dropped my excitement by a huge amount.
    So this is just another garbage dota-inspired f2p platform mixed with a battlepass?
    I'm never again going to pay money to access a game built around a f2p money siphon. Not after how ripped off I felt after having to pay upfront to "buy" rainbow 6 seige.
    Looks like it. L4D and L4D2 were great because the lack of a progression system constantly put everyone on a level playing field. The games also enjoy a huge variety of mods and regular injection of community content. If B4B had focused on mods and variety instead of progression and monetization, then it would be an instant buy. Instead, the progression is going to create that 1 friend who is ridiculously overpowered and constantly trying to force everyone else to play at a difficulty level suited to them, but too hard for everyone not-them. I'm not interested in being in that situation in the same repetitive gameplay experiences again.
    Reply