Is HTC About To Reveal Vive 2.0?

LAS VEGAS, NV -- CES 2018 is nigh, and we’re excited for all the new tech announcements, especially in the VR and AR spaces. Among the XR companies we plan to catch up with is HTC, to see what’s next for the Vive platform. There should be several announcements of peripherals and accessories that support the Vive Tracker devices, and perhaps the company will have news about a standalone headset for markets outside of China, but what we didn’t expect to see--until Friday--is a replacement for the existing Vive headset.

The company sent out a tweet on that suggests that a new, higher-resolution Vive headset would make its debut at CES. HTC didn’t give any specific details, but it posted an illustration of a Vive headset with the words “New Year's” in blurry text and “Resolution” in clear text plastered above it.  

It’s hard to say for sure what HTC’s tweet means, but it’s a pretty strong clue that the company is about to reveal a Vive headset that offers a clearer image. The change is likely a hardware refresh, which could be higher resolution panels, or a panel with a superior subpixel array, such as the RGB subpixel panels that Sony puts in the PSVR headsets. It’s also possible that HTC updated its optics design to reduce the image distortion.

HTC said in the past that it would not replace the current Vive until there were significant advancements to the platform that would justify a whole new device, but we may be approaching that point. We already know that HTC is working with companies that develop eye-tracking technology, such as SMI and Tobii. (although the former has since been snapped up by Apple). We also know that Intel is working with HTC to develop a Wigig-based wireless solution for the Vive. This is not to mention that Valve is gearing up for the refresh of the Steam VR Tracking system, which offers new base stations and new sensors that aren’t compatible with the current Vive headsets.

A new Vive headset, with a higher resolution, native eye-tracking, built-in wireless, and support for Valve’s upcoming Steam VR Tracking 2.0 could rock the competition in the VR market and secure HTC as a leader in this space for at least another year.

We could also, of course, be reading too much into HTC’s tease. If you look at the blurry text on the teaser image, you’ll notice that the image distortion worse on the outer extremities than it is at the center. HTC may have developed a software layer that reduces the image distortion and provides a better visual experience without changing the underlying hardware. That would probably go over well with existing Vive owners, but new hardware would do better to attract newcomers to the Vive platform.

We don’t have to wait long to find out what HTC has up its sleeve; there's an official announcement scheduled for next week.

 Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years. 

  • excalibur1814
    Your page should now simply shut down. Please stop. The amount of adverts and rubbish is beyond annoying. I'll give it a month then remove you. Shame as I've been coming here for years.
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  • cryoburner
    20565685 said:
    We could also, of course, be reading too much into HTC’s tease. If you look at the blurry text on the teaser image, you’ll notice that the image distortion worse on the outer extremities than it is at the center. HTC may have developed a software layer that reduces the image distortion and provides a better visual experience without changing the underlying hardware.
    That seems pretty unlikely. It's almost certain that they're going to announce new hardware with higher resolution displays. Why else would they post a teaser image with a play on words like that nearly a week after New Year's? They're clearly making a point of highlighting the word "resolution", which would strongly indicate that there will be an increase in the number of pixels in their headsets soon. And that makes perfect sense. HTC has always pushed the Vive as being a "premium" headset, but that's kind of difficult when even the lower-end Windows Mixed Reality Headsets selling for a little over $200 feature much higher resolution than their device. They know they need at least 1440x1440 per eye to keep their specs looking competitive in 2018, and I wouldn't doubt if they went higher than that, particularly if they were to incorporate eye-tracking combined with a foveated rendering technique so that a higher resolution can be pushed without increasing the performance demands too much.

    And of course, HTC will obviously want to update their hardware to support the new Steam trackers coming this year. More importantly, we'll also probably be seeing the SteamVR "Knuckles" controllers coming to market before long, since prototypes of those have been in the hands of certain game developers for the last year.
    Reply
  • kcarbotte
    20566674 said:
    20565685 said:
    We could also, of course, be reading too much into HTC’s tease. If you look at the blurry text on the teaser image, you’ll notice that the image distortion worse on the outer extremities than it is at the center. HTC may have developed a software layer that reduces the image distortion and provides a better visual experience without changing the underlying hardware.
    That seems pretty unlikely. It's almost certain that they're going to announce new hardware with higher resolution displays. Why else would they post a teaser image with a play on words like that nearly a week after New Year's? They're clearly making a point of highlighting the word "resolution", which would strongly indicate that there will be an increase in the number of pixels in their headsets soon. And that makes perfect sense. HTC has always pushed the Vive as being a "premium" headset, but that's kind of difficult when even the lower-end Windows Mixed Reality Headsets selling for a little over $200 feature much higher resolution than their device. They know they need at least 1440x1440 per eye to keep their specs looking competitive in 2018, and I wouldn't doubt if they went higher than that, particularly if they were to incorporate eye-tracking combined with a foveated rendering technique so that a higher resolution can be pushed without increasing the performance demands too much.

    And of course, HTC will obviously want to update their hardware to support the new Steam trackers coming this year. More importantly, we'll also probably be seeing the SteamVR "Knuckles" controllers coming to market before long, since prototypes of those have been in the hands of certain game developers for the last year.

    I completely agree with you. Overwhelmingly likely that it's a new hardware announcement.
    We don't know for sure, though.
    I'm very excited for Monday!
    Reply
  • irfbhatt
    It is unlikely that this will happen until the spring )
    Reply
  • gergguy
    I wouldn't bet on a new screen. I would venture to guess it's just a new lens. I believe Valve was working on a new lens. We'll find out soon enough.
    Reply
  • chicofehr
    1.Bigger field of view please. I want to look to the side and up and down without seeing any edges. Feels like looking through binoculars.
    2. HDMI 2.0+, DP and Thunderbolt support.. Not just one or two.
    3.Decent wireless that any joe can install without having to google for hours on why it won't connect. This will kill adoption if the average person can't do it.
    4. Per finger tracking as well as leg tracking.
    Reply
  • metathias
    Wow none of the things you want are gonna happen.. sorry.
    Reply