The Real Nvidia GeForce GTX 970 Specifications

We’ve remained quiet on this issue until now because we wanted to be absolutely clear about the situation before weighing in. I love to use automotive metaphors, so I’m going to apply one here to describe this situation because I think it helps put the whole mess in perspective:

You’re a muscle-car buff and you decide to test drive the new 2015 Dodge Charger Hellcat. The car is advertised as a supercharged 8-cylinder, 6.2 Liter Hemi engine with 24 valves that produces 707 horsepower at 6,000 RPM. It’s one of the most powerful cars you can buy for the dollar, achieving 0-60 MPH in under three seconds and a quarter-mile in under 12 seconds. You take it for a test drive, you fall in love with the car, and you buy it. In the months to follow, you remain quite pleased with your purchase and the performance the car provides.

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Nvidia GeForce GTX 970
Contributor

Don Woligroski was a former senior hardware editor for Tom's Hardware. He has covered a wide range of PC hardware topics, including CPUs, GPUs, system building, and emerging technologies.

  • damric
    Maybe Nvidia will make this right by giving early GTX 970 adopters $10 off on a new Titan.
    Reply
  • ern88
    It's false advertising plain and simple!!!
    Reply
  • TeamColeINC
    I read that the last 500MB of VRAM actually runs significantly slower than the first 3.5GB, bringing the actual memory bandwidth just under 200GB/s (when all VRAM is being utilized)
    Reply
  • closetwhisperer1
    I agree on this one. I like nvidia and all but, this was no mistake.
    Reply
  • Lmah
    True it is false advertising, I'm not sure why one of their technical guys didn't give the marketing team the proper specs to begin with. Their story seems full of holes.

    Anyways the 970 is still a beast of a card at a fair price. This news doesn't change that fact.
    Reply
  • rdc85
    Well about time..
    I was hoping to see any article about this, when this problems get a wind starting at mid of January..

    now this led to second question.

    are tom's going to dig to this maters..
    try do own independent benchmark/testing..
    Time variance / dropped frame (preferred), alongside the usual fps test..

    Since in other forum some people said it having sort of issue when the game/apps somehow break the vram 3.5 Gb barrier..

    and some 970 SLI user said the gaming experience is much worse in certain games
    compared with single 980 setup. where 970 SLI supposed to be more powerful than single 980.

    Last I'm requesting this since I'm put more trust on your testing/review :D
    Right now the info we got is some post from user at forum and
    NVIDIA press release..
    Reply
  • fuzzion
    Nothing that some bios hacking wont solve.

    Still a solid card running in SLI.
    Reply
  • damric
    I'm still going to recommend the GTX 970 3.5GB for a lot of rigs.
    Reply
  • rdc85
    15163748 said:
    I read that the last 500MB of VRAM actually runs significantly slower than the first 3.5GB, bringing the actual memory bandwidth just under 200GB/s (when all VRAM is being utilized)

    they said the last 512mb segment around 1/10 or 1/8 speed (about 20GB/s)
    to make it worse it cannot being accessed in parallel..
    so when the last 512mb somehow need to be used/accessed
    all other rams segment have to wait till it finished (slow). this caused some hiccup that people experiencing..

    need more digging into this...

    edit: forget to add info, this based on NVIDIA press release/statement I believe,
    there even have some block diagram explaining the last 512mb segment is cut off from other..
    (the way it accessed)
    Reply
  • DCNemesis
    I think that this author's article is ignoring the issue, and not appropriately focused on the facts regarding of this omission of information.

    As soon as you start gaming at 1440p or 4k, this segmented RAM issue *WILL* affect performance.

    Any game that uses large texture files (read Skyrim mods, etc) will start to approach and exceed the prioritized 3.5gb threshold. As soon as the VRAM usage exceeds that 3.5gb, the remaining 512mb is 1/8th the speed of the primary segment.

    This is a serious misrepresentation of the product on NVidia's part. This article is much less objective, impartial, and scrutinizing than I would expect from this website and its reviews and authors.

    The car analogy is inaccurate and the NVidia shill is inappropriate.

    I expected more from both NVidia and Tomshardware.

    Too bad.
    Reply