Roccat introduced on Tuesday two new peripherals for PC gamers: the Nyth gaming mouse and the Skeltr gaming keyboard, both of which will make their public debut during Gamescom 2014 in Cologne, Germany next week.
"We've wanted to develop our own MMO mouse for a long time, but like always, we end up seeing a bigger picture once we begin brainstorming," René Korte, CEO and founder of Roccat, explained. "MMO mice have these massive button grids that are locked in. You can change the button functionality, but what if you don't like the layout?"
The solution: invent a modular MMO mouse that has interchangeable button combinations. He said that gamers will have access to Roccat's button inventory files, and those with access to 3D printers can even create their own buttons.
"With a replaceable side-part, coupled with our button modularity, the Nyth can absolutely transition into a perfectly fine-tuned MOBA mouse, and yes, even an FPS mouse," Korte said. "The Nyth adapts, evolves, and keeps on giving far into the future. It's a remarkable peripheral conceptualized and created by our amazing design team."
As for the Skeltr, it's a keyboard with a built-in smartphone stand capable of grabbing most phones thanks to a sliding rail. Users can pair their smartphone to the peripheral via Bluetooth, a capability that allows the phone to serve as a second screen. Unfortunately, Roccat didn't elaborate on this feature.
"It allows gamers to use their phones as a highly interactive compliment to the game they're playing," Korte said. "We also believe being able to use your keyboard to communicate on your smartphone is a no-brainer feature ROCCAT fans will deeply appreciate. Our designers worked very hard to make these integrative experiences that gamers can use second nature, without distraction."
He said that the Skeltr includes brilliant RGB illumination, no ghosting, and most every other function that Roccat has provided in its other keyboards on the market. This peripheral is both familiar and "trailblazing" all at the same time, he said.
We expect to see additional details when the peripherals actually make their debut at Gamescom next week.
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